Brotato · Weapon system
Weapon tiers and carrying limits
Weapons are primary damage dealers divided into melee and ranged types; four tiers, combination rules, and character-specific carrying limits shape the recorded system.
How it works
Most characters can hold up to 6 weapons; One Armed can hold 1, Multitasker 12, Bull cannot use weapons, and Baby can hold up to 24. Tiers run from Tier 1 Common through Tier 4 Legendary. Two identical weapons of the same tier can combine into one weapon of the next tier. Melee weapons hit enemies in their path; ranged projectiles can hit one enemy, with bounce and piercing allowing more hits.
Read the supporting references
Check the edition and source version for patch-specific details. Guide methodology.





