Saboteur specialization
The Rogue Saboteur uses explosives, traps, and turrets to control the field through hit-and-run tactics; its listed choices include Fortune’s Fury and Fortune’s Turret.
How it works
EIP describes Saboteur as using explosives and traps to take control of the field, with turrets and other contraptions supporting hit-and-run tactics. Its listed choices are Fortune’s Fury as an ultimate and Fortune’s Turret as an ability. The class page also describes deploying explosives and turrets before picking enemies off with arrows. Specific damage and deployment rules are not given.
Read the supporting references
A source-bounded reference to Rook’s classes, specializations, named abilities, skill progression, and equipment advancement. Steam metadata establishes identity only; mechanics come from s1–s4. This is not a complete inventory or a current-meta assessment. Guidance explains the referenced mechanics; it is not a tested damage ranking. Check the stated edition and source version before applying a patch-specific detail.





