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Cipher
Honkai: Star Rail · Character

Cipher

Quantum Nihility character who weakens enemies, attacks a marked Patron with follow-ups, and converts eligible ally damage against that target into tally-based Ultimate damage.

Released Jun 11, 2025

Cipher suits combat where allies can repeatedly attack a shared target. Her Talent marks a Patron, follows up when an ally attacks it, and tallies part of eligible ally damage. Her Skill weakens the primary target and adjacent enemies while boosting her ATK; her Ultimate uses the tally and clears it. Her Technique also offers overworld mobility and potential Consumable gains.

ElementQuantumPathNihilityRarity5
Cipher GUIDE

Understand Cipher

Useful when…

  • Use her Skill when weakening an enemy group and increasing Cipher’s ATK are useful; its primary target becomes the Patron.
  • Have allies attack the current Patron to trigger Cipher’s follow-up and build her tally from eligible damage.
  • Use her Technique to move past enemies undetected, move faster, and potentially gain random Consumables.

How the Patron and tally work

If no enemy is the Patron, Cipher marks the battlefield enemy with the highest Max HP. Using her Skill or Ultimate makes that ability’s primary target the Patron; only the most recently selected target retains the state. When another ally attacks the Patron, Cipher immediately launches a Quantum follow-up. It can trigger once per turn, with the count resetting at the start of Cipher’s turn. She tallies 12% of allies’ non-True damage to the Patron. Overflow damage is excluded. Her Ultimate deals Quantum damage and True DMG based on the current tally, then clears it. The tally-based True DMG is distributed evenly among all targets of the Ultimate.

Skill effects and target selection

At level one, the Skill has a 120% base chance to Weaken its primary target and adjacent targets, reducing their damage dealt by 10% for 2 turns. It also increases Cipher’s ATK by 30% for 2 turns and deals Quantum damage to the primary and adjacent targets. The base chance does not specify the final outcome against every enemy. Because using the Skill changes the Patron to its primary target, consider that target choice when allies’ subsequent attacks need to build the tally or trigger follow-ups against a particular enemy.

Technique for exploration and battle entry

Puss in Boots grants Zagreus’s Blessing for 15 seconds. While active, Cipher is undetectable by enemies and her movement speed increases by 50%. Approaching enemies in the overworld, Simulated Universe, or Divergent Universe can grant a random Consumable, up to 50 times per Earth day. If she enters battle while the blessing is active, she deals Quantum damage to all enemies, and the tally gained from that instance of damage increases by 200%.

Improvement priorities and investment

The Skill, Ultimate, and Talent have separate ability-level tracks. Prioritize among them according to which parts of Cipher’s kit matter in your combat: Skill levels for its weakening, ATK increase, and attacks; Ultimate levels for its tally-based attack; or Talent levels for the Patron follow-up and tally mechanics. Promotion and bonus-trace unlocks are separate investments. The progression data gives example costs but not the effects gained from each level or trace, so it does not support a precise return-on-investment comparison. Bonus traces include SPD, Quantum DMG, and Effect Hit Rate boosts; their unlock requirements differ. The listed ability tracks are independent, so choose them based on the mechanics you use rather than assuming one track requires another.

Limitations to account for

Cipher’s follow-up and tally focus on the current Patron, so using Skill or Ultimate on a different primary target redirects them. The follow-up is limited to once per turn even if several allies attack the Patron. True DMG and Overflow damage do not add to the tally. Her Ultimate consumes the accumulated tally by clearing it after use, so its tally-based damage depends on what has accumulated before that cast.

Limitations and tradeoffs

  • Her follow-up and tally depend on allies attacking the current Patron, and changing the marked target redirects these effects.
  • The follow-up triggers at most once per turn, regardless of how many allies attack the Patron.
  • True DMG and Overflow damage are excluded from the tally, and using Ultimate clears the accumulated tally.

Common mistakes to avoid

  • Assuming the Patron remains on an enemy after Cipher uses Skill or Ultimate with a different primary target.
  • Counting allies’ True DMG or Overflow damage toward the tally.
  • Expecting multiple follow-ups in a turn because several allies attacked the Patron.
  • Reading the Technique’s 200% tally increase as 2% or as a twofold total; it increases the tally gained from that damage by 200%.
  • Forgetting that Ultimate clears the accumulated tally after using it.

Effects and reference details

Oops, a Missed Catch · Basic ATK

Deals Quantum DMG equal to 50% of Cipher's ATK to one designated enemy.

Ability descriptions by source level. Purchased caps and bonus levels are separate.

Source levelEffect
1Deals Quantum DMG equal to 50% of Cipher's ATK to one designated enemy.
2Deals Quantum DMG equal to 60% of Cipher's ATK to one designated enemy.
3Deals Quantum DMG equal to 70% of Cipher's ATK to one designated enemy.
4Deals Quantum DMG equal to 80% of Cipher's ATK to one designated enemy.
5Deals Quantum DMG equal to 90% of Cipher's ATK to one designated enemy.
6Deals Quantum DMG equal to 100% of Cipher's ATK to one designated enemy.
7Deals Quantum DMG equal to 110% of Cipher's ATK to one designated enemy.
8Deals Quantum DMG equal to 120% of Cipher's ATK to one designated enemy.
9Deals Quantum DMG equal to 130% of Cipher's ATK to one designated enemy.
10Deals Quantum DMG equal to 140% of Cipher's ATK to one designated enemy.
Hey, Jackpot for the Taking · Skill

Has a 120% base chance to Weaken one designated enemy and its adjacent targets (decreasing their DMG dealt by 10%) and increases Cipher's ATK by 30%, lasting for 2 turn(s). Moreover, deals Quantum DMG equal to 100% of Cipher's ATK to one designated enemy, and Quantum DMG equal to 50% of Cipher's ATK to the adjacent targets.

Ability descriptions by source level. Purchased caps and bonus levels are separate.

Source levelEffect
1Has a 120% base chance to Weaken one designated enemy and its adjacent targets (decreasing their DMG dealt by 10%) and increases Cipher's ATK by 30%, lasting for 2 turn(s). Moreover, deals Quantum DMG equal to 100% of Cipher's ATK to one designated enemy, and Quantum DMG equal to 50% of Cipher's ATK to the adjacent targets.
2Has a 120% base chance to Weaken one designated enemy and its adjacent targets (decreasing their DMG dealt by 10%) and increases Cipher's ATK by 30%, lasting for 2 turn(s). Moreover, deals Quantum DMG equal to 110% of Cipher's ATK to one designated enemy, and Quantum DMG equal to 55% of Cipher's ATK to the adjacent targets.
3Has a 120% base chance to Weaken one designated enemy and its adjacent targets (decreasing their DMG dealt by 10%) and increases Cipher's ATK by 30%, lasting for 2 turn(s). Moreover, deals Quantum DMG equal to 120% of Cipher's ATK to one designated enemy, and Quantum DMG equal to 60% of Cipher's ATK to the adjacent targets.
4Has a 120% base chance to Weaken one designated enemy and its adjacent targets (decreasing their DMG dealt by 10%) and increases Cipher's ATK by 30%, lasting for 2 turn(s). Moreover, deals Quantum DMG equal to 130% of Cipher's ATK to one designated enemy, and Quantum DMG equal to 65% of Cipher's ATK to the adjacent targets.
5Has a 120% base chance to Weaken one designated enemy and its adjacent targets (decreasing their DMG dealt by 10%) and increases Cipher's ATK by 30%, lasting for 2 turn(s). Moreover, deals Quantum DMG equal to 140% of Cipher's ATK to one designated enemy, and Quantum DMG equal to 70% of Cipher's ATK to the adjacent targets.
6Has a 120% base chance to Weaken one designated enemy and its adjacent targets (decreasing their DMG dealt by 10%) and increases Cipher's ATK by 30%, lasting for 2 turn(s). Moreover, deals Quantum DMG equal to 150% of Cipher's ATK to one designated enemy, and Quantum DMG equal to 75% of Cipher's ATK to the adjacent targets.
7Has a 120% base chance to Weaken one designated enemy and its adjacent targets (decreasing their DMG dealt by 10%) and increases Cipher's ATK by 30%, lasting for 2 turn(s). Moreover, deals Quantum DMG equal to 162.5% of Cipher's ATK to one designated enemy, and Quantum DMG equal to 81.25% of Cipher's ATK to the adjacent targets.
8Has a 120% base chance to Weaken one designated enemy and its adjacent targets (decreasing their DMG dealt by 10%) and increases Cipher's ATK by 30%, lasting for 2 turn(s). Moreover, deals Quantum DMG equal to 175% of Cipher's ATK to one designated enemy, and Quantum DMG equal to 87.5% of Cipher's ATK to the adjacent targets.
9Has a 120% base chance to Weaken one designated enemy and its adjacent targets (decreasing their DMG dealt by 10%) and increases Cipher's ATK by 30%, lasting for 2 turn(s). Moreover, deals Quantum DMG equal to 187.5% of Cipher's ATK to one designated enemy, and Quantum DMG equal to 93.75% of Cipher's ATK to the adjacent targets.
10Has a 120% base chance to Weaken one designated enemy and its adjacent targets (decreasing their DMG dealt by 10%) and increases Cipher's ATK by 30%, lasting for 2 turn(s). Moreover, deals Quantum DMG equal to 200% of Cipher's ATK to one designated enemy, and Quantum DMG equal to 100% of Cipher's ATK to the adjacent targets.
11Has a 120% base chance to Weaken one designated enemy and its adjacent targets (decreasing their DMG dealt by 10%) and increases Cipher's ATK by 30%, lasting for 2 turn(s). Moreover, deals Quantum DMG equal to 210% of Cipher's ATK to one designated enemy, and Quantum DMG equal to 105% of Cipher's ATK to the adjacent targets.
12Has a 120% base chance to Weaken one designated enemy and its adjacent targets (decreasing their DMG dealt by 10%) and increases Cipher's ATK by 30%, lasting for 2 turn(s). Moreover, deals Quantum DMG equal to 220% of Cipher's ATK to one designated enemy, and Quantum DMG equal to 110% of Cipher's ATK to the adjacent targets.
13Has a 120% base chance to Weaken one designated enemy and its adjacent targets (decreasing their DMG dealt by 10%) and increases Cipher's ATK by 30%, lasting for 2 turn(s). Moreover, deals Quantum DMG equal to 230% of Cipher's ATK to one designated enemy, and Quantum DMG equal to 115% of Cipher's ATK to the adjacent targets.
14Has a 120% base chance to Weaken one designated enemy and its adjacent targets (decreasing their DMG dealt by 10%) and increases Cipher's ATK by 30%, lasting for 2 turn(s). Moreover, deals Quantum DMG equal to 240% of Cipher's ATK to one designated enemy, and Quantum DMG equal to 120% of Cipher's ATK to the adjacent targets.
15Has a 120% base chance to Weaken one designated enemy and its adjacent targets (decreasing their DMG dealt by 10%) and increases Cipher's ATK by 30%, lasting for 2 turn(s). Moreover, deals Quantum DMG equal to 250% of Cipher's ATK to one designated enemy, and Quantum DMG equal to 125% of Cipher's ATK to the adjacent targets.
Yours Truly, Kitty Phantom Thief! · Ultimate

Deals Quantum DMG equal to 60% of Cipher's ATK to one designated enemy. Then, deals True DMG equal to 25% of the current tally kept by Talent to the one designated enemy. Moreover, deals Quantum DMG equal to 20% of Cipher's ATK alongside True DMG equal to 75% of the current tally kept by Talent to the one designated enemy and its adjacent targets. And this True DMG is distributed evenly among all targets of this ability.

Ability descriptions by source level. Purchased caps and bonus levels are separate.

Source levelEffect
1Deals Quantum DMG equal to 60% of Cipher's ATK to one designated enemy. Then, deals True DMG equal to 25% of the current tally kept by Talent to the one designated enemy. Moreover, deals Quantum DMG equal to 20% of Cipher's ATK alongside True DMG equal to 75% of the current tally kept by Talent to the one designated enemy and its adjacent targets. And this True DMG is distributed evenly among all targets of this ability.
2Deals Quantum DMG equal to 66% of Cipher's ATK to one designated enemy. Then, deals True DMG equal to 25% of the current tally kept by Talent to the one designated enemy. Moreover, deals Quantum DMG equal to 22% of Cipher's ATK alongside True DMG equal to 75% of the current tally kept by Talent to the one designated enemy and its adjacent targets. And this True DMG is distributed evenly among all targets of this ability.
3Deals Quantum DMG equal to 72% of Cipher's ATK to one designated enemy. Then, deals True DMG equal to 25% of the current tally kept by Talent to the one designated enemy. Moreover, deals Quantum DMG equal to 24% of Cipher's ATK alongside True DMG equal to 75% of the current tally kept by Talent to the one designated enemy and its adjacent targets. And this True DMG is distributed evenly among all targets of this ability.
4Deals Quantum DMG equal to 78% of Cipher's ATK to one designated enemy. Then, deals True DMG equal to 25% of the current tally kept by Talent to the one designated enemy. Moreover, deals Quantum DMG equal to 26% of Cipher's ATK alongside True DMG equal to 75% of the current tally kept by Talent to the one designated enemy and its adjacent targets. And this True DMG is distributed evenly among all targets of this ability.
5Deals Quantum DMG equal to 84% of Cipher's ATK to one designated enemy. Then, deals True DMG equal to 25% of the current tally kept by Talent to the one designated enemy. Moreover, deals Quantum DMG equal to 28% of Cipher's ATK alongside True DMG equal to 75% of the current tally kept by Talent to the one designated enemy and its adjacent targets. And this True DMG is distributed evenly among all targets of this ability.
6Deals Quantum DMG equal to 90% of Cipher's ATK to one designated enemy. Then, deals True DMG equal to 25% of the current tally kept by Talent to the one designated enemy. Moreover, deals Quantum DMG equal to 30% of Cipher's ATK alongside True DMG equal to 75% of the current tally kept by Talent to the one designated enemy and its adjacent targets. And this True DMG is distributed evenly among all targets of this ability.
7Deals Quantum DMG equal to 97.5% of Cipher's ATK to one designated enemy. Then, deals True DMG equal to 25% of the current tally kept by Talent to the one designated enemy. Moreover, deals Quantum DMG equal to 32.5% of Cipher's ATK alongside True DMG equal to 75% of the current tally kept by Talent to the one designated enemy and its adjacent targets. And this True DMG is distributed evenly among all targets of this ability.
8Deals Quantum DMG equal to 105% of Cipher's ATK to one designated enemy. Then, deals True DMG equal to 25% of the current tally kept by Talent to the one designated enemy. Moreover, deals Quantum DMG equal to 35% of Cipher's ATK alongside True DMG equal to 75% of the current tally kept by Talent to the one designated enemy and its adjacent targets. And this True DMG is distributed evenly among all targets of this ability.
9Deals Quantum DMG equal to 112.5% of Cipher's ATK to one designated enemy. Then, deals True DMG equal to 25% of the current tally kept by Talent to the one designated enemy. Moreover, deals Quantum DMG equal to 37.5% of Cipher's ATK alongside True DMG equal to 75% of the current tally kept by Talent to the one designated enemy and its adjacent targets. And this True DMG is distributed evenly among all targets of this ability.
10Deals Quantum DMG equal to 120% of Cipher's ATK to one designated enemy. Then, deals True DMG equal to 25% of the current tally kept by Talent to the one designated enemy. Moreover, deals Quantum DMG equal to 40% of Cipher's ATK alongside True DMG equal to 75% of the current tally kept by Talent to the one designated enemy and its adjacent targets. And this True DMG is distributed evenly among all targets of this ability.
11Deals Quantum DMG equal to 126% of Cipher's ATK to one designated enemy. Then, deals True DMG equal to 25% of the current tally kept by Talent to the one designated enemy. Moreover, deals Quantum DMG equal to 42% of Cipher's ATK alongside True DMG equal to 75% of the current tally kept by Talent to the one designated enemy and its adjacent targets. And this True DMG is distributed evenly among all targets of this ability.
12Deals Quantum DMG equal to 132% of Cipher's ATK to one designated enemy. Then, deals True DMG equal to 25% of the current tally kept by Talent to the one designated enemy. Moreover, deals Quantum DMG equal to 44% of Cipher's ATK alongside True DMG equal to 75% of the current tally kept by Talent to the one designated enemy and its adjacent targets. And this True DMG is distributed evenly among all targets of this ability.
13Deals Quantum DMG equal to 138% of Cipher's ATK to one designated enemy. Then, deals True DMG equal to 25% of the current tally kept by Talent to the one designated enemy. Moreover, deals Quantum DMG equal to 46% of Cipher's ATK alongside True DMG equal to 75% of the current tally kept by Talent to the one designated enemy and its adjacent targets. And this True DMG is distributed evenly among all targets of this ability.
14Deals Quantum DMG equal to 144% of Cipher's ATK to one designated enemy. Then, deals True DMG equal to 25% of the current tally kept by Talent to the one designated enemy. Moreover, deals Quantum DMG equal to 48% of Cipher's ATK alongside True DMG equal to 75% of the current tally kept by Talent to the one designated enemy and its adjacent targets. And this True DMG is distributed evenly among all targets of this ability.
15Deals Quantum DMG equal to 150% of Cipher's ATK to one designated enemy. Then, deals True DMG equal to 25% of the current tally kept by Talent to the one designated enemy. Moreover, deals Quantum DMG equal to 50% of Cipher's ATK alongside True DMG equal to 75% of the current tally kept by Talent to the one designated enemy and its adjacent targets. And this True DMG is distributed evenly among all targets of this ability.
The Hospitable Dolosian · Talent

When there are no enemy targets in the "Patron" state on the battlefield, Cipher immediately causes one enemy target with the highest Max HP on the battlefield to become the "Patron." When using Skill and Ultimate, the primary target becomes the "Patron." The "Patron" state only takes effect on the most recent target.
After the "Patron" gets attacked by other ally targets, Cipher immediately launches Follow-Up ATK against the "Patron," dealing Quantum DMG equal to 75% of Cipher's ATK. This effect can trigger up to 1 time(s) per turn, and this trigger count resets at the start of Cipher's turn.
Cipher will tally 12% of the non-True DMG dealt by ally targets to the "Patron." Overflow DMG will not be tallied. After using Ultimate, clears this tally.

Ability descriptions by source level. Purchased caps and bonus levels are separate.

Source levelEffect
1When there are no enemy targets in the "Patron" state on the battlefield, Cipher immediately causes one enemy target with the highest Max HP on the battlefield to become the "Patron." When using Skill and Ultimate, the primary target becomes the "Patron." The "Patron" state only takes effect on the most recent target. After the "Patron" gets attacked by other ally targets, Cipher immediately launches Follow-Up ATK against the "Patron," dealing Quantum DMG equal to 75% of Cipher's ATK. This effect can trigger up to 1 time(s) per turn, and this trigger count resets at the start of Cipher's turn. Cipher will tally 12% of the non-True DMG dealt by ally targets to the "Patron." Overflow DMG will not be tallied. After using Ultimate, clears this tally.
2When there are no enemy targets in the "Patron" state on the battlefield, Cipher immediately causes one enemy target with the highest Max HP on the battlefield to become the "Patron." When using Skill and Ultimate, the primary target becomes the "Patron." The "Patron" state only takes effect on the most recent target. After the "Patron" gets attacked by other ally targets, Cipher immediately launches Follow-Up ATK against the "Patron," dealing Quantum DMG equal to 82.5% of Cipher's ATK. This effect can trigger up to 1 time(s) per turn, and this trigger count resets at the start of Cipher's turn. Cipher will tally 12% of the non-True DMG dealt by ally targets to the "Patron." Overflow DMG will not be tallied. After using Ultimate, clears this tally.
3When there are no enemy targets in the "Patron" state on the battlefield, Cipher immediately causes one enemy target with the highest Max HP on the battlefield to become the "Patron." When using Skill and Ultimate, the primary target becomes the "Patron." The "Patron" state only takes effect on the most recent target. After the "Patron" gets attacked by other ally targets, Cipher immediately launches Follow-Up ATK against the "Patron," dealing Quantum DMG equal to 90% of Cipher's ATK. This effect can trigger up to 1 time(s) per turn, and this trigger count resets at the start of Cipher's turn. Cipher will tally 12% of the non-True DMG dealt by ally targets to the "Patron." Overflow DMG will not be tallied. After using Ultimate, clears this tally.
4When there are no enemy targets in the "Patron" state on the battlefield, Cipher immediately causes one enemy target with the highest Max HP on the battlefield to become the "Patron." When using Skill and Ultimate, the primary target becomes the "Patron." The "Patron" state only takes effect on the most recent target. After the "Patron" gets attacked by other ally targets, Cipher immediately launches Follow-Up ATK against the "Patron," dealing Quantum DMG equal to 97.5% of Cipher's ATK. This effect can trigger up to 1 time(s) per turn, and this trigger count resets at the start of Cipher's turn. Cipher will tally 12% of the non-True DMG dealt by ally targets to the "Patron." Overflow DMG will not be tallied. After using Ultimate, clears this tally.
5When there are no enemy targets in the "Patron" state on the battlefield, Cipher immediately causes one enemy target with the highest Max HP on the battlefield to become the "Patron." When using Skill and Ultimate, the primary target becomes the "Patron." The "Patron" state only takes effect on the most recent target. After the "Patron" gets attacked by other ally targets, Cipher immediately launches Follow-Up ATK against the "Patron," dealing Quantum DMG equal to 105% of Cipher's ATK. This effect can trigger up to 1 time(s) per turn, and this trigger count resets at the start of Cipher's turn. Cipher will tally 12% of the non-True DMG dealt by ally targets to the "Patron." Overflow DMG will not be tallied. After using Ultimate, clears this tally.
6When there are no enemy targets in the "Patron" state on the battlefield, Cipher immediately causes one enemy target with the highest Max HP on the battlefield to become the "Patron." When using Skill and Ultimate, the primary target becomes the "Patron." The "Patron" state only takes effect on the most recent target. After the "Patron" gets attacked by other ally targets, Cipher immediately launches Follow-Up ATK against the "Patron," dealing Quantum DMG equal to 112.5% of Cipher's ATK. This effect can trigger up to 1 time(s) per turn, and this trigger count resets at the start of Cipher's turn. Cipher will tally 12% of the non-True DMG dealt by ally targets to the "Patron." Overflow DMG will not be tallied. After using Ultimate, clears this tally.
7When there are no enemy targets in the "Patron" state on the battlefield, Cipher immediately causes one enemy target with the highest Max HP on the battlefield to become the "Patron." When using Skill and Ultimate, the primary target becomes the "Patron." The "Patron" state only takes effect on the most recent target. After the "Patron" gets attacked by other ally targets, Cipher immediately launches Follow-Up ATK against the "Patron," dealing Quantum DMG equal to 121.88% of Cipher's ATK. This effect can trigger up to 1 time(s) per turn, and this trigger count resets at the start of Cipher's turn. Cipher will tally 12% of the non-True DMG dealt by ally targets to the "Patron." Overflow DMG will not be tallied. After using Ultimate, clears this tally.
8When there are no enemy targets in the "Patron" state on the battlefield, Cipher immediately causes one enemy target with the highest Max HP on the battlefield to become the "Patron." When using Skill and Ultimate, the primary target becomes the "Patron." The "Patron" state only takes effect on the most recent target. After the "Patron" gets attacked by other ally targets, Cipher immediately launches Follow-Up ATK against the "Patron," dealing Quantum DMG equal to 131.25% of Cipher's ATK. This effect can trigger up to 1 time(s) per turn, and this trigger count resets at the start of Cipher's turn. Cipher will tally 12% of the non-True DMG dealt by ally targets to the "Patron." Overflow DMG will not be tallied. After using Ultimate, clears this tally.
9When there are no enemy targets in the "Patron" state on the battlefield, Cipher immediately causes one enemy target with the highest Max HP on the battlefield to become the "Patron." When using Skill and Ultimate, the primary target becomes the "Patron." The "Patron" state only takes effect on the most recent target. After the "Patron" gets attacked by other ally targets, Cipher immediately launches Follow-Up ATK against the "Patron," dealing Quantum DMG equal to 140.62% of Cipher's ATK. This effect can trigger up to 1 time(s) per turn, and this trigger count resets at the start of Cipher's turn. Cipher will tally 12% of the non-True DMG dealt by ally targets to the "Patron." Overflow DMG will not be tallied. After using Ultimate, clears this tally.
10When there are no enemy targets in the "Patron" state on the battlefield, Cipher immediately causes one enemy target with the highest Max HP on the battlefield to become the "Patron." When using Skill and Ultimate, the primary target becomes the "Patron." The "Patron" state only takes effect on the most recent target. After the "Patron" gets attacked by other ally targets, Cipher immediately launches Follow-Up ATK against the "Patron," dealing Quantum DMG equal to 150% of Cipher's ATK. This effect can trigger up to 1 time(s) per turn, and this trigger count resets at the start of Cipher's turn. Cipher will tally 12% of the non-True DMG dealt by ally targets to the "Patron." Overflow DMG will not be tallied. After using Ultimate, clears this tally.
11When there are no enemy targets in the "Patron" state on the battlefield, Cipher immediately causes one enemy target with the highest Max HP on the battlefield to become the "Patron." When using Skill and Ultimate, the primary target becomes the "Patron." The "Patron" state only takes effect on the most recent target. After the "Patron" gets attacked by other ally targets, Cipher immediately launches Follow-Up ATK against the "Patron," dealing Quantum DMG equal to 157.5% of Cipher's ATK. This effect can trigger up to 1 time(s) per turn, and this trigger count resets at the start of Cipher's turn. Cipher will tally 12% of the non-True DMG dealt by ally targets to the "Patron." Overflow DMG will not be tallied. After using Ultimate, clears this tally.
12When there are no enemy targets in the "Patron" state on the battlefield, Cipher immediately causes one enemy target with the highest Max HP on the battlefield to become the "Patron." When using Skill and Ultimate, the primary target becomes the "Patron." The "Patron" state only takes effect on the most recent target. After the "Patron" gets attacked by other ally targets, Cipher immediately launches Follow-Up ATK against the "Patron," dealing Quantum DMG equal to 165% of Cipher's ATK. This effect can trigger up to 1 time(s) per turn, and this trigger count resets at the start of Cipher's turn. Cipher will tally 12% of the non-True DMG dealt by ally targets to the "Patron." Overflow DMG will not be tallied. After using Ultimate, clears this tally.
13When there are no enemy targets in the "Patron" state on the battlefield, Cipher immediately causes one enemy target with the highest Max HP on the battlefield to become the "Patron." When using Skill and Ultimate, the primary target becomes the "Patron." The "Patron" state only takes effect on the most recent target. After the "Patron" gets attacked by other ally targets, Cipher immediately launches Follow-Up ATK against the "Patron," dealing Quantum DMG equal to 172.5% of Cipher's ATK. This effect can trigger up to 1 time(s) per turn, and this trigger count resets at the start of Cipher's turn. Cipher will tally 12% of the non-True DMG dealt by ally targets to the "Patron." Overflow DMG will not be tallied. After using Ultimate, clears this tally.
14When there are no enemy targets in the "Patron" state on the battlefield, Cipher immediately causes one enemy target with the highest Max HP on the battlefield to become the "Patron." When using Skill and Ultimate, the primary target becomes the "Patron." The "Patron" state only takes effect on the most recent target. After the "Patron" gets attacked by other ally targets, Cipher immediately launches Follow-Up ATK against the "Patron," dealing Quantum DMG equal to 180% of Cipher's ATK. This effect can trigger up to 1 time(s) per turn, and this trigger count resets at the start of Cipher's turn. Cipher will tally 12% of the non-True DMG dealt by ally targets to the "Patron." Overflow DMG will not be tallied. After using Ultimate, clears this tally.
15When there are no enemy targets in the "Patron" state on the battlefield, Cipher immediately causes one enemy target with the highest Max HP on the battlefield to become the "Patron." When using Skill and Ultimate, the primary target becomes the "Patron." The "Patron" state only takes effect on the most recent target. After the "Patron" gets attacked by other ally targets, Cipher immediately launches Follow-Up ATK against the "Patron," dealing Quantum DMG equal to 187.5% of Cipher's ATK. This effect can trigger up to 1 time(s) per turn, and this trigger count resets at the start of Cipher's turn. Cipher will tally 12% of the non-True DMG dealt by ally targets to the "Patron." Overflow DMG will not be tallied. After using Ultimate, clears this tally.
Attack

Attacks an enemy, and after entering combat, reduces their Toughness of the corresponding Type.

Puss in Boots · Technique

Gains "Zagreus's Blessing" that lasts for 15 second(s). During this time, Cipher will be undetectable by enemies and her movement speed increases by 50%. When approaching an enemy in the overworld/Simulated Universe/Divergent Universe, can immediately gain a random Consumable. Consumables can be gained this way for up to 50 time(s) in each Earth day.
When entering battle with "Zagreus's Blessing" active, deals Quantum DMG equal to 100% of Cipher's ATK to all enemies. And the tallied amount Cipher gains from this instance of DMG increases by 200%.

Ability descriptions by source level. Purchased caps and bonus levels are separate.

Source levelEffect
1Gains "Zagreus's Blessing" that lasts for 15 second(s). During this time, Cipher will be undetectable by enemies and her movement speed increases by 50%. When approaching an enemy in the overworld/Simulated Universe/Divergent Universe, can immediately gain a random Consumable. Consumables can be gained this way for up to 50 time(s) in each Earth day. When entering battle with "Zagreus's Blessing" active, deals Quantum DMG equal to 100% of Cipher's ATK to all enemies. And the tallied amount Cipher gains from this instance of DMG increases by 200%.

References and version

Game data version: 4.6.0

Cipher — Honkai: Star Rail Wiki ↗hsr-build.com ↗honkai-star-rail.fandom.com ↗
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Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
BUILD YOUR UPGRADE PLAN

From your current state to your goal

Combine leveling, ascension and individual upgrades in one material budget.

Current
Target
Check account unlock requirements
  1. 0Lv. 20
  2. 1Lv. 30
  3. 2Lv. 40
  4. 3Lv. 50
  5. 4Lv. 60
  6. 5Lv. 70
  7. 6Lv. 80
Purchased tracesCurrentTarget
Oops, a Missed CatchOops, a Missed Catch
Hey, Jackpot for the TakingHey, Jackpot for the Taking
Yours Truly, Kitty Phantom Thief!Yours Truly, Kitty Phantom Thief!
The Hospitable DolosianThe Hospitable Dolosian
Empyrean StridesEmpyrean Strides
300 Rogues300 Rogues
Sleight of SkySleight of Sky
SPD BoostSPD Boost
↳ DMG Boost: QuantumDMG Boost: Quantum · requires Empyrean Strides
↳ SPD BoostSPD Boost · requires DMG Boost: Quantum
↳ Effect Hit Rate BoostEffect Hit Rate Boost · requires SPD Boost
↳ SPD BoostSPD Boost · requires 300 Rogues
↳ DMG Boost: QuantumDMG Boost: Quantum · requires SPD Boost
↳ SPD BoostSPD Boost · requires DMG Boost: Quantum
↳ Effect Hit Rate BoostEffect Hit Rate Boost · requires Sleight of Sky
↳ DMG Boost: QuantumDMG Boost: Quantum · requires Sleight of Sky
↳ SPD BoostSPD Boost · requires SPD Boost

Enter purchased levels. Constellation/Eidolon bonus levels are separate.

Choose a target above your current state to calculate its requirements.

Find your next upgrade

Details