Northgard · Lore
Medicine
Medicine increases healing from Healing Fire, Shamans, and Eir. The Rat guide usually places it third, while allowing it to be delayed to fourth or sixth.
How it works
The guide says Medicine allows more frequent Overwork by improving healing across three sources. It fits the clan’s cycle of temporarily working units harder and then restoring them. Its ordering is flexible in the described strategy, so the guide does not make an exact lore timing mandatory beyond identifying it as a core choice.
When it helps
Move it later if the build needs other lore sooner, as the guide allows.
Your next step
Pair its healing effect with care around Overwork losses.
Read the supporting references
Check the edition and source version for patch-specific details. Guide methodology.





