Endurance
Endurance increases Stamina through Trait investment. It is relevant when a larger Stamina pool is the goal, while other listed Traits address Stamina use or regeneration instead.
How it works
The source describes Endurance as increasing Stamina by 2.5 per Trait Point invested, up to 50 Stamina at Level 20. World Walker reduces Stamina consumed by sprinting and evading, and Recovery increases Stamina regeneration, so these Traits change different parts of Stamina management.
When it helps
Choose Endurance if you want more Stamina available. If your concern is sprinting or evading costs, compare World Walker; if it is recovery rate, compare Recovery.
The tradeoff
Endurance raises the Stamina amount; the source describes other Traits for reducing costs or increasing regeneration.
Your next step
Identify whether your Stamina concern is capacity, sprint and evade costs, or regeneration before investing Trait Points.
Read the supporting references
Check the edition and source version for patch-specific details. Guide methodology.





