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The Elder Scrolls III: Morrowind · Stealth skill

Security

Security governs lockpicking with lockpicks and trap disarming with probes, including success and access to higher-level locks.

How it works

The source says lockpicks and probes must be equipped like weapons and used on a lock or trap; success is determined by a dice roll. Higher Security improves success and is required for higher-level locks. The passage does not provide lock levels, chance formulas, or specific tool requirements beyond these tools.

Read the supporting references

A source-bounded reference to Morrowind skills, spellcasting, custom spellmaking, and selected mechanical effects. It does not attempt full equipment coverage or compare game versions. The Steam magic guide is a player-authored guide, and the skills page notes that it could use cleanup. Guidance explains the referenced mechanics; it is not a tested damage ranking. Check the stated edition and source version before applying a patch-specific detail.

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