QUICK LINKSBrowse all 167 games ELDEN RING official game artworkElden RingCyberpunk 2077 official game artworkCyberpunk 2077Stardew Valley official game artworkStardew ValleyTerraria official game artworkTerrariaHu Tao — Genshin ImpactGenshin ImpactMarch 7th — Honkai: Star RailHonkai: Star Rail
Discover your next upgrade Game information & guides
Afterburn
Warframe · Mod

Afterburn

Chroma augment reference

Released Mar 19, 2015

Afterburn adds an elemental projectile when Chroma deactivates Spectral Scream. Consider it when you want the ability’s end to produce a damage event.

TypeChromaPolarityzenurikMax rank3Base drain6VariantConclaveRarityRare
Afterburn GUIDE

Understand Afterburn

Useful when…

  • Add a projectile to Spectral Scream’s deactivation in combat.
  • Use longer Spectral Scream uptime to build toward the projectile’s listed cap.

Effect

When Spectral Scream is deactivated, Afterburn launches an elemental projectile. The listed rank 0 effect deals 25 damage per second of ability uptime, up to 200; rank 2 lists 75 per second up to 400; rank 3 lists 100 per second up to 500.

wiki.warframe.com ↗

Activation and application

The trigger is deactivation of Spectral Scream, so the projectile occurs when the ability ends. Afterburn is a Chroma mod with standard slot type and Zenurik polarity.

Practical restrictions

The projectile has a rank-dependent damage cap. The mod reaches rank 3, but the listed effects give values only for ranks 0, 2, and 3. Its base drain is 6.

wiki.warframe.com ↗

Limitations and tradeoffs

  • The projectile requires deactivation and its damage is capped.

Common mistakes to avoid

  • Expecting the projectile upon activating Spectral Scream.
  • Treating the listed damage rate as uncapped.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0Spectral Scream Augment: Upon deactivation, Chroma will launch an elemental projectile dealing 25 Damage for each second the ability was active, to a maximum of 200 Damage.600
1Spectral Scream Augment: Upon deactivation, Chroma will launch an elemental projectile dealing 50 Damage for each second the ability was active, to a maximum of 300 Damage.7301,449
2Spectral Scream Augment: Upon deactivation, Chroma will launch an elemental projectile dealing 75 Damage for each second the ability was active, to a maximum of 400 Damage.8904,347
3Spectral Scream Augment: Upon deactivation, Chroma will launch an elemental projectile dealing 100 Damage for each second the ability was active, to a maximum of 500 Damage.921010,143

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Afterburn — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

wiki.warframe.com ↗Warframe Public Export ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
COMPARE INVESTMENT

Fusion cost and capacity

0Endo
0Credits
6Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0Spectral Scream Augment: Upon deactivation, Chroma will launch an elemental projectile dealing 25 Damage for each second the ability was active, to a maximum of 200 Damage.600
1Spectral Scream Augment: Upon deactivation, Chroma will launch an elemental projectile dealing 50 Damage for each second the ability was active, to a maximum of 300 Damage.7301,449
2Spectral Scream Augment: Upon deactivation, Chroma will launch an elemental projectile dealing 75 Damage for each second the ability was active, to a maximum of 400 Damage.8904,347
3Spectral Scream Augment: Upon deactivation, Chroma will launch an elemental projectile dealing 100 Damage for each second the ability was active, to a maximum of 500 Damage.921010,143

Slot polarity changes drain; fusion prices depend on mod rarity and family.

Find your next upgrade

Details