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Archon Intensify
Warframe · Mod

Archon Intensify

Archon ability-strength and healing synergy mod

Released Sep 8, 2022

Archon Intensify grants Ability Strength and adds a temporary strength bonus after an ability restores health. Consider it when the baseline strength and healing trigger both fit your Warframe.

TypeWarframePolaritymaduraiMax rank10Base drain6VariantStandardRarityLegendary
Archon Intensify GUIDE

Understand Archon Intensify

Useful when…

  • Increase Ability Strength.
  • Activate its timed bonus by restoring health with an ability.

Effect and trigger

At rank 0, it grants 2.7% Ability Strength; at rank 5, 16.4%; and at rank 10, 30%. Restoring health with abilities grants an additional 30% Ability Strength for 10 seconds. The trigger specifically requires healing from an ability.

wiki.warframe.com ↗

Slot and investment

It is a standard Warframe mod with Madurai polarity, maximum rank 10, and base drain 6. The rank 9 to 10 example costs 20,480 Endo and 989,184 Credits. Ranking raises the baseline strength bonus; the listed conditional 30% bonus and 10-second duration are constant in the sampled entries.

wiki.warframe.com ↗

Choose the strength effect you need

Intensify lists 30% Ability Strength. Precision Intensify instead lists 90% Ability Strength for the fourth ability. Archon Intensify adds the healing-triggered bonus to its general strength effect. It is explicitly incompatible with Intensify, Umbral Intensify, Flawed Intensify, and Precision Intensify, so compare the effect scope before choosing one.

Limitations and tradeoffs

  • The additional strength requires an ability to restore health and lasts 10 seconds.
  • Base drain is 6, with high Endo and Credit costs at maximum rank.

Common mistakes to avoid

  • Do not assume health restored by a non-ability source activates the bonus.
  • Do not plan to equip Archon Intensify alongside its explicitly incompatible Intensify variants.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0+2.7% Ability Strength
Restoring health with abilities grants +30% Ability Strength for 10s.
600
1+5.5% Ability Strength
Restoring health with abilities grants +30% Ability Strength for 10s.
7401,932
2+8.2% Ability Strength
Restoring health with abilities grants +30% Ability Strength for 10s.
81205,796
3+10.9% Ability Strength
Restoring health with abilities grants +30% Ability Strength for 10s.
928013,524
4+13.6% Ability Strength
Restoring health with abilities grants +30% Ability Strength for 10s.
1060028,980
5+16.4% Ability Strength
Restoring health with abilities grants +30% Ability Strength for 10s.
111,24059,892
6+19.1% Ability Strength
Restoring health with abilities grants +30% Ability Strength for 10s.
122,520121,716
7+21.8% Ability Strength
Restoring health with abilities grants +30% Ability Strength for 10s.
135,080245,364
8+24.5% Ability Strength
Restoring health with abilities grants +30% Ability Strength for 10s.
1410,200492,660
9+27.3% Ability Strength
Restoring health with abilities grants +30% Ability Strength for 10s.
1520,440987,252
10+30% Ability Strength
Restoring health with abilities grants +30% Ability Strength for 10s.
1640,9201,976,436

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Archon Intensify — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗Raw game data (JSON) ↗wiki.warframe.com ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
6Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0+2.7% Ability Strength · Restoring health with abilities grants +30% Ability Strength for 10s.600
1+5.5% Ability Strength · Restoring health with abilities grants +30% Ability Strength for 10s.7401,932
2+8.2% Ability Strength · Restoring health with abilities grants +30% Ability Strength for 10s.81205,796
3+10.9% Ability Strength · Restoring health with abilities grants +30% Ability Strength for 10s.928013,524
4+13.6% Ability Strength · Restoring health with abilities grants +30% Ability Strength for 10s.1060028,980
5+16.4% Ability Strength · Restoring health with abilities grants +30% Ability Strength for 10s.111,24059,892
6+19.1% Ability Strength · Restoring health with abilities grants +30% Ability Strength for 10s.122,520121,716
7+21.8% Ability Strength · Restoring health with abilities grants +30% Ability Strength for 10s.135,080245,364
8+24.5% Ability Strength · Restoring health with abilities grants +30% Ability Strength for 10s.1410,200492,660
9+27.3% Ability Strength · Restoring health with abilities grants +30% Ability Strength for 10s.1520,440987,252
10+30% Ability Strength · Restoring health with abilities grants +30% Ability Strength for 10s.1640,9201,976,436

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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