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Bursting Mass
Warframe · Mod

Bursting Mass

Mutalist Quanta mass detonation mod

Released Feb 27, 2019

Bursting Mass makes an infested mass accumulate 200% of damage that goes through it, then deal that accumulated amount in a 15 m radius when it expires. Secondary fire manually detonates an existing mass. Consider it for area damage when you can direct damage through the mass.

TypeMutalist QuantaPolaritynaramonMax rank5Base drain4VariantStandardRarityRare
Bursting Mass GUIDE

Understand Bursting Mass

Useful when…

  • Accumulating damage through the infested mass for its detonation.
  • Manually triggering an existing mass with secondary fire.

Effect and trigger

At rank 5, the mass accumulates 200% of the damage that goes through it and deals that amount within a 15 m radius on expiry. Secondary fire can manually detonate an existing mass. The mod is for Mutalist Quanta.

Rank progression and cost

Rank 0 accumulates 50%; rank 3 accumulates 140%; rank 5 reaches 200%. The detonation radius remains listed as 15 m. The last fusion step costs 480 Endo and 23,184 Credits.

wiki.warframe.com ↗

Practical limitation

The stated accumulation applies to damage that goes through the mass, and manual detonation requires an existing mass.

Limitations and tradeoffs

  • The effect depends on damage passing through the mass and a mass being present to detonate.
  • Higher ranks improve accumulated damage but do not change the listed radius.

Common mistakes to avoid

  • Assuming any damage to enemies nearby is accumulated; the effect specifies damage going through the mass.
  • Expecting secondary fire to detonate a mass that has not been created.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0The infested mass accumulates 50% of the damage that goes through it and deals it in 15m radius when it expires. Secondary fire will manually detonate an existing mass.400
1The infested mass accumulates 80% of the damage that goes through it and deals it in 15m radius when it expires. Secondary fire will manually detonate an existing mass.5301,449
2The infested mass accumulates 110% of the damage that goes through it and deals it in 15m radius when it expires. Secondary fire will manually detonate an existing mass.6904,347
3The infested mass accumulates 140% of the damage that goes through it and deals it in 15m radius when it expires. Secondary fire will manually detonate an existing mass.721010,143
4The infested mass accumulates 170% of the damage that goes through it and deals it in 15m radius when it expires. Secondary fire will manually detonate an existing mass.845021,735
5The infested mass accumulates 200% of the damage that goes through it and deals it in 15m radius when it expires. Secondary fire will manually detonate an existing mass.993044,919

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Bursting Mass — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Raw game data (JSON) ↗wiki.warframe.com ↗Warframe Public Export ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
4Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0The infested mass accumulates 50% of the damage that goes through it and deals it in 15m radius when it expires. Secondary fire will manually detonate an existing mass.400
1The infested mass accumulates 80% of the damage that goes through it and deals it in 15m radius when it expires. Secondary fire will manually detonate an existing mass.5301,449
2The infested mass accumulates 110% of the damage that goes through it and deals it in 15m radius when it expires. Secondary fire will manually detonate an existing mass.6904,347
3The infested mass accumulates 140% of the damage that goes through it and deals it in 15m radius when it expires. Secondary fire will manually detonate an existing mass.721010,143
4The infested mass accumulates 170% of the damage that goes through it and deals it in 15m radius when it expires. Secondary fire will manually detonate an existing mass.845021,735
5The infested mass accumulates 200% of the damage that goes through it and deals it in 15m radius when it expires. Secondary fire will manually detonate an existing mass.993044,919

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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