Understand Entropy Detonation
Useful when…
- Use the listed explosion effect when a lethal ground attack occurs.
- Include the listed Entropy bonus alongside the conditional explosion.
Trigger and listed values
At max rank, a lethal ground attack causes enemies to explode, with listed damage of 1,000 plus 20% of enemy max Health and a 10 m radius; the mod also grants +1 Entropy. At rank 0, the listed values are 250 plus 5% of enemy max Health, a 10 m radius, and +0.3 Entropy. The description specifies the trigger, radius, and damage values but does not describe how damage is applied to enemies in that radius.
Mod fit and ranks
Entropy Detonation is a standard Obex mod with Naramon polarity, base drain 4, and maximum rank 3. Listed rank-up costs are 30 Endo and 1,449 Credits, then 60 Endo and 2,898 Credits, then 120 Endo and 5,796 Credits. The supplied rank 0, 2, and 3 values show the listed explosion values and Entropy amount at those ranks.
Trigger limitation
The listed explosion trigger is a lethal ground attack. The description does not state that ordinary attacks activate this effect or specify damage application details for enemies in the 10 m radius.
Limitations and tradeoffs
- The listed explosion requires a lethal ground attack.
- Uses a standard Obex slot and has base drain 4.
Common mistakes to avoid
- Assuming ordinary attacks trigger an effect specified for lethal ground attacks.
- Treating the listed damage as a specified result for every enemy within the listed radius.






