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Centaur
Warframe · Equipment

Centaur

Critical-capable Arch-Melee

Released Dec 19, 2014

Centaur is a sword-and-shield Arch-Melee weapon with a Slash-heavy normal attack and a 25% critical chance. Consider it when those base stats and its shield-themed equipment profile suit your Archwing combat.

TypeArch-MeleeMastery requirement8Critical chance25%Critical multiplier2
Centaur GUIDE

Understand Centaur

Useful when…

  • Normal attacks with a majority Slash damage.
  • A balanced critical profile among the listed basic Arch-Melee comparison candidates.

Normal attack and defense-related properties

The normal attack deals 376 total damage: 263.2 Slash, 75.2 Puncture and 37.6 Impact. It has 25% critical chance, a 2× multiplier and 20% status chance, at a listed speed of about 1.08. Blocking angle is 90 degrees, range 2.5, follow-through 0.7 and combo duration 5 seconds. The sword-and-shield description says it excels at charging into enemy fire, but no damage reduction or other shield effect is specified.

Investment and fit

Centaur requires mastery rank 8, reaches rank 30 and has one Madurai polarity. Components include a blueprint, blade, handle and aegis, with a listed build price and time; those inputs do not say where to acquire the parts.

Alternatives

Veritux and Agkuza each list 5% critical chance and a 1.5× multiplier, below Centaur's listed 25% and 2×. These are stat comparisons, not complete performance rankings.

Limitations and tradeoffs

  • The listed shield theme does not come with a specified defensive effect in these details.
  • Mastery requirement 8 is higher than the listed Veritux and Agkuza requirements.

Common mistakes to avoid

  • Do not assume the shield description grants damage reduction; no such value or effect is supplied.
  • Do not treat the 376 total normal-attack damage as entirely Slash.

Effects and reference details

Detailed properties

Critical chance25%
Critical multiplier2×
Status chance20%
Listed attack rate1.08
Blocking angle90
Combo duration5 seconds
Follow through0.7
Range2.5 m
Foundry Credits25,000
Foundry time12 hours

Attack modes

ModeCritical chanceCritical multiplierStatus chanceDamage types
Normal Attack25%2×20%impact: 37.6, slash: 263.2, puncture: 75.2

Each mode has its own properties. Alternate forms may require additional unlocks; these values are not combined build damage.

References and version

Game data version: Pinned public export

Centaur — WARFRAME Wiki ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

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