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Ekhein
Warframe · Equipment

Ekhein

Heavy melee hammer with a Heavy Attack triggered damage and attack speed boost.

Released Dec 13, 2023

Ekhein is a slow, high-impact hammer for players willing to commit to deliberate swings. Its 30% critical chance and 2.4× critical multiplier support critical-focused investment, while its defining feature is that Heavy Attacks temporarily raise its Damage and Attack Speed. The boost’s size and duration are unspecified, so treat it as a conditional benefit rather than a guaranteed stat increase. (Evidence: listed in sections.)

TypeHammerMastery requirement10Critical chance30%Critical multiplier2.4
Ekhein GUIDE

Understand Ekhein

Useful when…

  • Use when you want a hammer’s heavy direct hits and area slam attacks.
  • Consider it if you can make room for deliberate Heavy Attacks to activate its temporary boost.

What do its attacks do?

The normal attack deals 340 Impact damage at 0.767 attack speed, with 30% critical chance, a 2.4× critical multiplier, and 15% status chance. A regular Slam Attack is a separate area attack: it deals 680 Impact damage, with damage falling off by 50% from 0 to 9 metres. A Heavy Slam Attack deals 1,020 Blast damage in an area, with 30% falloff from 0 to 10 metres. These modes should not be conflated with the listed Heavy Attack damage of 2,040. Heavy Attacks also temporarily increase Ekhein’s Damage and Attack Speed; the amount and duration are not specified.

When is it useful?

Its normal damage is entirely Impact, and its attacks are slow, so it suits players who prefer deliberate heavy hits over frequent strikes. The Heavy Attack boost rewards including Heavy Attacks in your fighting pattern, but the 1.2-second wind-up means there is a commitment before the hit. Regular and Heavy Slam attacks give area coverage when enemies are grouped; both lose damage with distance.

What should you prioritize?

The listed 30% critical chance and 2.4× multiplier make critical-oriented upgrades a reasonable direction if you plan to build around its normal and slam attacks. Its 15% normal-attack status chance is more modest; do not assume the same value applies to every mode, since each slam lists 15% status chance as well but the attack data should be read per mode. It has a Madurai polarity and requires Mastery Rank 10. Invest with its slow handling and Impact-only base damage in mind; no specific mod setup or final damage is established here.

What should you compare it with?

If you want a ranged weapon, the candidates here are different categories rather than direct replacements: Acceltra Prime is a rifle, Afentis is a thrown speargun that can buff nearby allies when planted, and Nagantaka is a crossbow with a single-bolt and barrage alt-fire. Their listed descriptions do not establish how they compare in damage to Ekhein.

Limitations and tradeoffs

  • Slow 0.767 attack speed and 1.2-second Heavy Attack wind-up require committed timing.
  • Base damage is all Impact; no elemental damage is listed.
  • The temporary Heavy Attack boost has no specified magnitude or duration.

Common mistakes to avoid

  • Do not treat the temporary Heavy Attack buff as permanent or assume an unstated amount or duration.
  • Do not confuse the Heavy Attack’s listed 2,040 damage with the separate Heavy Slam Attack’s 1,020 Blast damage.

Effects and reference details

Detailed properties

Critical chance30%
Critical multiplier2.4×
Status chance15%
Listed attack rate0.77
Blocking angle50
Combo duration5 seconds
Follow through0.4
Range2.8 m
Foundry Credits25,000
Foundry time12 hours

Attack modes

ModeCritical chanceCritical multiplierStatus chanceDamage types
Normal Attack30%2.4×15%impact: 340
Slam Attack30%2.4×15%impact: 680
Heavy Slam Attack30%2.4×15%blast: 1020

Each mode has its own properties. Alternate forms may require additional unlocks; these values are not combined build damage.

References and version

Game data version: Pinned public export

Ekhein — WARFRAME Wiki ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Raw game data (JSON) ↗Raw game data (JSON) ↗

Original data record ↗

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Mod capacity and investment

Unranked base capacity: 15 + one per two Mastery Ranks through MR30. Legendary ranks add one each. Rank-40 equipment unlocks two extra ranks per installed Forma.

Stance slots

Stance 1

Eight standard slots

Slot 1
Slot 2
Slot 3
Slot 4
Slot 5
Slot 6
Slot 7
Slot 8
0Drain
30Capacity
30Remaining

The selected mods fit the verified slot, applicability and capacity constraints.

Upgrading these mods from their entered owned ranks costs 0 Endo and 0 Credits. Your shared Endo and Credits are allocated in My plan.

Select actual installed polarities. A planned polarity change requires the appropriate Forma and resets equipment rank. Conditional combat effects and unmodeled advanced upgrades stay separate.

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