Understand Onorix
Useful when…
- Review its normal attack damage split and handling values.
- Compare its listed critical chance and multiplier with other named Arch-Melee weapons.
- Check its listed crafting components and build time.
Normal attack and handling
Onorix's normal attack is listed at speed 1 with 412 total damage: 206 Slash, 123.6 Impact, and 82.4 Puncture. The attack row gives 15% critical chance, a 1.3× critical multiplier, and 5% status chance; the summary instead lists a 1.25× critical multiplier. Other listed handling values are 2.5 range, 90-degree blocking angle, 0.7 follow-through, and a 5-second combo duration.
Slam attacks and progression
The detailed properties list slam, heavy attack, and heavy-slam damage as 412 each. Onorix has a mastery requirement of 1, a rank cap of 30, and a Madurai polarity. The listed construction requires two Arch Axe Blades, one Arch Axe Blueprint, one Arch Axe Handle, and three Neurodes; build time is 43,200 seconds (12 hours).
Critical-stat comparisons
Among the named comparisons, Agkuza lists 5% critical chance and a 1.5× multiplier, Kaszas lists 15% and 2×, and Prisma Veritux lists 30% and 2×. These figures allow a narrow critical-stat comparison; they do not provide full attack profiles or establish overall performance.
Limitations and tradeoffs
- The 412 normal-attack total is divided among Slash, Impact, and Puncture.
- The summary and normal-attack row list different critical multipliers.
Common mistakes to avoid
- Do not treat all 412 normal-attack damage as Slash damage.
- Do not quote one critical multiplier as the sole listed value without accounting for the differing summary and attack-row figures.






