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Scourge
Warframe · Equipment

Scourge

Automatic speargun with a thrown bullet-attraction field

Released Jun 29, 2017

Scourge fires corrosive plasma projectiles that explode, and its thrown scepter creates an energy field described as attracting bullets to nearby enemies. It combines an automatic attack with a separate utility effect from the thrown scepter.

TypeSpeargunMastery requirement6Critical chance2%Critical multiplier1.5
Scourge GUIDE

Understand Scourge

Useful when…

  • Fire the automatic projectile mode for Corrosive impact and explosion damage.
  • Throw the scepter to create the described bullet-attraction field near enemies.

Automatic fire and thrown attack

The automatic attack fires projectiles at a listed 2.67 shots per second. Each projectile deals 70 Corrosive damage on impact and has a separate 55-damage Corrosive explosion. The attack has 30% status chance and 2% critical chance; the explosion's listed falloff extends to 1.7 meters with a 30% reduction. The thrown spear has a separate impact attack dealing 105 Impact, 22.5 Slash, and 22.5 Puncture, and a 55-damage Corrosive explosion with falloff extending to 7 meters and a 60% reduction. The description says the thrown scepter creates an energy field that attracts bullets to nearby enemies; it does not specify duration or exact mechanics.

Practical use and investment

Scourge has a 40-round magazine and a 2.5-second reload. Its normal attack has 30% status chance and 2% critical chance. The thrown attack has separate listed critical stats and damage. The weapon requires Mastery Rank 6 and has Naramon and Madurai polarities.

Other rifle and speargun profiles

Basmu is described as having explosive bolts and chain-capable plasma beams, with a health-leech effect when its battery is drained. Synapse is described as a steady Corrosive beam. Afentis has a thrown stun effect and a ground-placed ally buff. These are distinct described mechanics; the Afentis ally buff is not part of Scourge's stated bullet-attraction field.

Limitations and tradeoffs

  • The normal attack uses projectiles.
  • The normal attack has 2% critical chance.
  • The field's duration and exact bullet-attraction mechanics are unspecified.

Common mistakes to avoid

  • Treating the thrown attack as another automatic shot; its listed damage and critical stats are separate.
  • Assuming the field guarantees headshots or has a specified duration.

Effects and reference details

Detailed properties

Critical chance2%
Critical multiplier1.5×
Status chance30%
Listed attack rate2.67
Accuracy100
TriggerAuto
Magazine size40
Reload time2.5 seconds
Multishot1
Foundry Credits15,000
Foundry time12 hours

Attack modes

ModeCritical chanceCritical multiplierStatus chanceDamage types
Projectile Impact2%1.5×30%corrosive: 70
Explosion2%1.5×30%corrosive: 55
Spear Throw Impact4%2×30%impact: 105, slash: 22.5, puncture: 22.5
Spear Throw Explosion4%2×30%corrosive: 55

Each mode has its own properties. Alternate forms may require additional unlocks; these values are not combined build damage.

References and version

Game data version: Pinned public export

Scourge — WARFRAME Wiki ↗
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Mod capacity and investment

Unranked base capacity: 15 + one per two Mastery Ranks through MR30. Legendary ranks add one each. Rank-40 equipment unlocks two extra ranks per installed Forma.

Eight standard slots

Slot 1
Slot 2
Slot 3
Slot 4
Slot 5
Slot 6
Slot 7
Slot 8
0Drain
30Capacity
30Remaining

The selected mods fit the verified slot, applicability and capacity constraints.

Upgrading these mods from their entered owned ranks costs 0 Endo and 0 Credits. Your shared Endo and Credits are allocated in My plan.

Select actual installed polarities. A planned polarity change requires the appropriate Forma and resets equipment rank. Conditional combat effects and unmodeled advanced upgrades stay separate.

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