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Venka Prime
Warframe · Equipment

Venka Prime

Prime claw melee weapon

Released Nov 22, 2016

Venka Prime is a claw weapon with Slash-heavy normal attacks and separate Impact and Blast slam modes. It requires Mastery Rank 14.

TypeClawsMastery requirement14Critical chance32%Critical multiplier2.6
Venka Prime GUIDE

Understand Venka Prime

Useful when…

  • Close-range combat focused on claw normal attacks.
  • Mod planning when Naramon or Madurai polarities match the selected mods.

Attack modes

Normal attacks deal 188 damage: 141 Slash, 37.6 Puncture, and 9.4 Impact. They have 1.05 listed speed, 32% critical chance, a 2.6× critical multiplier, and 24% status chance. Regular slam deals 376 Impact with 10% status chance; its area attack has falloff from 0 to 6 and 50% reduction. Heavy slam deals 564 Blast with 10% status chance, falloff from 0 to 7, and 30% reduction. Heavy-attack wind-up is 0.6 seconds; listed range is 1.8.

Mastery and mod fit

Venka Prime requires Mastery Rank 14, ranks to 30, and has Naramon and Madurai polarities. The polarities can inform mod placement when they match the mods chosen; the listed data does not prescribe a build.

Weapon-type alternatives

Cassowar is a polearm requiring Mastery Rank 5, Dark Split-Sword can be used as a heavy sword or split with a Dual Melee stance, and Dual Cleavers are dual swords requiring Rank 5. These offer different weapon types and handling rather than direct stat substitutions for claws.

Limitations and tradeoffs

  • Requires Mastery Rank 14.
  • Listed range is 1.8.
  • Normal attacks and slam modes have different damage profiles.

Common mistakes to avoid

  • Do not apply the normal attack's 24% status chance to the slams; each lists 10%.
  • Do not treat the listed Prime tag as a guarantee of current availability.

Effects and reference details

Detailed properties

Critical chance32%
Critical multiplier2.6×
Status chance24%
Listed attack rate1.05
Blocking angle55
Combo duration5 seconds
Follow through0.8
Range1.8 m
Foundry Credits15,000
Foundry time12 hours

Attack modes

ModeCritical chanceCritical multiplierStatus chanceDamage types
Normal Attack32%2.6×24%impact: 9.4, slash: 141, puncture: 37.6
Slam Attack32%2.6×10%impact: 376
Heavy Slam Attack32%2.6×10%blast: 564

Each mode has its own properties. Alternate forms may require additional unlocks; these values are not combined build damage.

References and version

Game data version: Pinned public export

Venka Prime — WARFRAME Wiki ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Raw game data (JSON) ↗

Original data record ↗

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Mod capacity and investment

Unranked base capacity: 15 + one per two Mastery Ranks through MR30. Legendary ranks add one each. Rank-40 equipment unlocks two extra ranks per installed Forma.

Stance slots

Stance 1

Eight standard slots

Slot 1
Slot 2
Slot 3
Slot 4
Slot 5
Slot 6
Slot 7
Slot 8
0Drain
30Capacity
30Remaining

The selected mods fit the verified slot, applicability and capacity constraints.

Upgrading these mods from their entered owned ranks costs 0 Endo and 0 Credits. Your shared Endo and Credits are allocated in My plan.

Select actual installed polarities. A planned polarity change requires the appropriate Forma and resets equipment rank. Conditional combat effects and unmodeled advanced upgrades stay separate.

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