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Wrath
Warframe · Equipment

Wrath

Heavy scythe with Slash-weighted Normal Attack damage and separate slam profiles

Released Jun 17, 2026

Wrath is a Mastery Rank 14 heavy scythe. Its Normal Attack lists 176 Slash and 44 Puncture damage. Regular and heavy slams have separate listed damage types and falloff; its heavy attack has a one-second wind-up.

TypeHeavy ScytheMastery requirement14Critical chance30%Critical multiplier2
Wrath GUIDE

Understand Wrath

Useful when…

  • Use its Normal Attack when you want the listed Slash-heavy damage profile: 176 Slash and 44 Puncture.
  • Compare the regular Slam's Impact damage and Heavy Slam's Blast damage as separate attack modes, including their listed falloff.
  • Account for the one-second wind-up when considering its heavy attack timing.

Normal Attack profile

The Normal Attack lists 220 total damage: 176 Slash and 44 Puncture. It has 30% critical chance, a 2× critical multiplier, 15% status chance, and 1.2 attack speed. The weapon's general listed range is 2.8; the Normal Attack entry does not specify its own range. This damage split describes the attack profile, not its final damage against a particular enemy.

Regular and heavy slams

The regular Slam Attack lists 440 Impact damage and 10% status chance, with area damage falloff from 0 to 8 meters and 50% reduction. The Heavy Slam Attack separately lists 660 Blast damage and 10% status chance, with falloff from 0 to 9 meters and 30% reduction. Keep these listed mode values separate from each other and from Normal Attack damage.

Heavy attack and crafting details

The details list heavy-attack damage of 3960 and a one-second wind-up, without a damage breakdown for that entry. Wrath requires Mastery Rank 14 and has one Madurai polarity. Its build cost is 20,000 credits and build time is 43,200 seconds, or 12 hours.

Limitations and tradeoffs

  • Requires Mastery Rank 14.
  • The heavy attack has a one-second wind-up.
  • Regular and heavy slams list different damage types and falloff.

Common mistakes to avoid

  • Treating the general 2.8 weapon range as specific to the Normal Attack.
  • Combining Normal Attack, regular Slam, and Heavy Slam damage into one profile.
  • Adding the listed 3960 heavy-attack damage to slam damage.

Effects and reference details

Detailed properties

Critical chance30%
Critical multiplier2×
Status chance15%
Listed attack rate1.2
Blocking angle65
Combo duration5 seconds
Follow through0.4
Range2.8 m
Foundry Credits20,000
Foundry time12 hours

Attack modes

ModeCritical chanceCritical multiplierStatus chanceDamage types
Normal Attack30%2×15%slash: 176, puncture: 44
Slam Attack30%2×10%impact: 440
Heavy Slam Attack30%2×10%blast: 660

Each mode has its own properties. Alternate forms may require additional unlocks; these values are not combined build damage.

References and version

Game data version: Pinned public export

Wrath — WARFRAME Wiki ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Raw game data (JSON) ↗

Original data record ↗

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Mod capacity and investment

Unranked base capacity: 15 + one per two Mastery Ranks through MR30. Legendary ranks add one each. Rank-40 equipment unlocks two extra ranks per installed Forma.

Stance slots

Stance 1

Eight standard slots

Slot 1
Slot 2
Slot 3
Slot 4
Slot 5
Slot 6
Slot 7
Slot 8
0Drain
30Capacity
30Remaining

The selected mods fit the verified slot, applicability and capacity constraints.

Upgrading these mods from their entered owned ranks costs 0 Endo and 0 Credits. Your shared Endo and Credits are allocated in My plan.

Select actual installed polarities. A planned polarity change requires the appropriate Forma and resets equipment rank. Conditional combat effects and unmodeled advanced upgrades stay separate.

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