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Galvanized Scope
Warframe · Mod

Galvanized Scope

Aiming weak-point critical chance rifle mod

Released Jul 6, 2021

Galvanized Scope grants critical chance while aiming after weak-point hits, with an additional stackable bonus after weak-point kills. Consider it for a rifle used with accurate aimed weak-point shots.

TypeRiflePolaritymaduraiMax rank10Base drain2VariantStandardRarityRare
Galvanized Scope GUIDE

Understand Galvanized Scope

Useful when…

  • Increase critical chance while aiming and landing weak-point hits.
  • Build the larger kill-triggered bonus when weak-point kills are reliable.

Triggers and effects

At maximum rank, a weak-point hit grants +120% Critical Chance while Aiming for 12 seconds. A weak-point kill grants an additional +40% Critical Chance while Aiming for 12 seconds, stacking up to five times. It is a standard rifle mod with Madurai polarity and base drain 2; Argon Scope is explicitly incompatible.

Ranking and comparison

At rank 0, the weak-point hit and kill effects are +10.9% and +3.6%; at rank 5 they are +65.5% and +21.8%. The rank 9→10 example costs 15,360 Endo and 741,888 Credits. Argon Scope lists +135% Critical Chance while aiming for 9 seconds after a weak-point hit, without the separate kill-stack effect, and cannot be equipped with Galvanized Scope.

wiki.warframe.com ↗

Use and limitations

Both effects are restricted to aiming, and the higher stack count depends on weak-point kills. If you do not aim or regularly hit weak points, the stated bonuses will not have reliable uptime. Aerial Ace and Agile Aim are different rifle mods with movement-related effects, not substitutes for this critical-chance effect.

Limitations and tradeoffs

  • Requires aiming and weak-point hits; the stronger stack requires weak-point kills.
  • The final rank has a large listed fusion cost.

Common mistakes to avoid

  • Expecting the bonuses while not aiming.
  • Assuming ordinary kills grant the weak-point-kill stacks.
  • Equipping it with Argon Scope.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0On Weak Point Hit: +10.9% Critical Chance when Aiming for 12s On Weak Point Kill: +3.6% Critical Chance when Aiming for 12s. Stacks up to 5x.200
1On Weak Point Hit: +21.8% Critical Chance when Aiming for 12s On Weak Point Kill: +7.3% Critical Chance when Aiming for 12s. Stacks up to 5x.3301,449
2On Weak Point Hit: +32.7% Critical Chance when Aiming for 12s On Weak Point Kill: +10.9% Critical Chance when Aiming for 12s. Stacks up to 5x.4904,347
3On Weak Point Hit: +43.6% Critical Chance when Aiming for 12s On Weak Point Kill: +14.5% Critical Chance when Aiming for 12s. Stacks up to 5x.521010,143
4On Weak Point Hit: +54.6% Critical Chance when Aiming for 12s On Weak Point Kill: +18.2% Critical Chance when Aiming for 12s. Stacks up to 5x.645021,735
5On Weak Point Hit: +65.5% Critical Chance when Aiming for 12s On Weak Point Kill: +21.8% Critical Chance when Aiming for 12s. Stacks up to 5x.793044,919
6On Weak Point Hit: +76.4% Critical Chance when Aiming for 12s On Weak Point Kill: +25.5% Critical Chance when Aiming for 12s. Stacks up to 5x.81,89091,287
7On Weak Point Hit: +87.3% Critical Chance when Aiming for 12s On Weak Point Kill: +29.1% Critical Chance when Aiming for 12s. Stacks up to 5x.93,810184,023
8On Weak Point Hit: +98.2% Critical Chance when Aiming for 12s On Weak Point Kill: +32.7% Critical Chance when Aiming for 12s. Stacks up to 5x.107,650369,495
9On Weak Point Hit: +109.1% Critical Chance when Aiming for 12s On Weak Point Kill: +36.4% Critical Chance when Aiming for 12s. Stacks up to 5x.1115,330740,439
10On Weak Point Hit: +120% Critical Chance when Aiming for 12s On Weak Point Kill: +40% Critical Chance when Aiming for 12s. Stacks up to 5x.1230,6901,482,327

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Galvanized Scope — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗Raw game data (JSON) ↗wiki.warframe.com ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
2Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0On Weak Point Hit: +10.9% Critical Chance when Aiming for 12s On Weak Point Kill: +3.6% Critical Chance when Aiming for 12s. Stacks up to 5x.200
1On Weak Point Hit: +21.8% Critical Chance when Aiming for 12s On Weak Point Kill: +7.3% Critical Chance when Aiming for 12s. Stacks up to 5x.3301,449
2On Weak Point Hit: +32.7% Critical Chance when Aiming for 12s On Weak Point Kill: +10.9% Critical Chance when Aiming for 12s. Stacks up to 5x.4904,347
3On Weak Point Hit: +43.6% Critical Chance when Aiming for 12s On Weak Point Kill: +14.5% Critical Chance when Aiming for 12s. Stacks up to 5x.521010,143
4On Weak Point Hit: +54.6% Critical Chance when Aiming for 12s On Weak Point Kill: +18.2% Critical Chance when Aiming for 12s. Stacks up to 5x.645021,735
5On Weak Point Hit: +65.5% Critical Chance when Aiming for 12s On Weak Point Kill: +21.8% Critical Chance when Aiming for 12s. Stacks up to 5x.793044,919
6On Weak Point Hit: +76.4% Critical Chance when Aiming for 12s On Weak Point Kill: +25.5% Critical Chance when Aiming for 12s. Stacks up to 5x.81,89091,287
7On Weak Point Hit: +87.3% Critical Chance when Aiming for 12s On Weak Point Kill: +29.1% Critical Chance when Aiming for 12s. Stacks up to 5x.93,810184,023
8On Weak Point Hit: +98.2% Critical Chance when Aiming for 12s On Weak Point Kill: +32.7% Critical Chance when Aiming for 12s. Stacks up to 5x.107,650369,495
9On Weak Point Hit: +109.1% Critical Chance when Aiming for 12s On Weak Point Kill: +36.4% Critical Chance when Aiming for 12s. Stacks up to 5x.1115,330740,439
10On Weak Point Hit: +120% Critical Chance when Aiming for 12s On Weak Point Kill: +40% Critical Chance when Aiming for 12s. Stacks up to 5x.1230,6901,482,327

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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