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Hunter's Bonesaw
Warframe · Mod

Hunter's Bonesaw

Ripkas finisher damage mod

Released Apr 29, 2016

Hunter’s Bonesaw increases Ripkas Finisher Damage against prone enemies. Consider it when your Ripkas setup can make use of finishers on prone targets.

TypeRipkasPolaritymaduraiMax rank5Base drain2VariantStandardRarityUncommon
Hunter's Bonesaw GUIDE

Understand Hunter's Bonesaw

Useful when…

  • Increase Finisher Damage against prone enemies with the Ripkas.
  • Invest in ranks when this conditional finisher bonus is relevant to your play.

Condition and effect

The bonus applies against prone enemies: 20% at rank 0, 80% at rank 3, and 120% at maximum rank. The target’s prone condition is part of the effect; the supplied details do not describe a way to cause it.

wiki.warframe.com ↗

Fit and investment

This is a standard Ripkas mod with Madurai polarity, base drain 2, and a maximum rank of 5. Ranking raises the conditional Finisher Damage bonus at greater fusion cost. Its value depends on encountering prone targets and using finishers against them.

wiki.warframe.com ↗

A different Ripkas option

Amalgam Ripkas True Steel adds Critical Chance, with a larger listed bonus for Heavy Attacks, plus shotgun reload speed and Gore Chance. It does not share Hunter’s Bonesaw’s prone-target Finisher Damage condition; compare the effects to your intended Ripkas use.

Limitations and tradeoffs

  • The bonus only applies to Finisher Damage against prone enemies.
  • The mod does not itself establish how targets become prone.

Common mistakes to avoid

  • Applying the bonus to ordinary Ripkas attacks or non-prone targets.
  • Assuming the mod causes enemies to become prone.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0Increase Finisher Damage by 20% against prone enemies.200
1Increase Finisher Damage by 40% against prone enemies.320966
2Increase Finisher Damage by 60% against prone enemies.4602,898
3Increase Finisher Damage by 80% against prone enemies.51406,762
4Increase Finisher Damage by 100% against prone enemies.630014,490
5Increase Finisher Damage by 120% against prone enemies.762029,946

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Hunter's Bonesaw — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗Raw game data (JSON) ↗wiki.warframe.com ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
2Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0Increase Finisher Damage by 20% against prone enemies.200
1Increase Finisher Damage by 40% against prone enemies.320966
2Increase Finisher Damage by 60% against prone enemies.4602,898
3Increase Finisher Damage by 80% against prone enemies.51406,762
4Increase Finisher Damage by 100% against prone enemies.630014,490
5Increase Finisher Damage by 120% against prone enemies.762029,946

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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