Understand Mischief
Useful when…
- Helping a Smeeta Kavat avoid attacks during combat.
- Drawing fire toward a decoy and potentially blinding nearby enemies when it is destroyed.
Effect and timing
At rank 0, the Smeeta becomes invisible for 6 seconds every 10 seconds; at rank 2, for 8 seconds every 8 seconds; and at rank 3, for 9 seconds every 7 seconds. A decoy draws fire, can evade damage with a chance that rises from 0% to 15% at max rank, and blinds nearby enemies on death. It is a Smeeta Kavat precept with Penjaga polarity and zero base drain.
Rank and practical value
The first rank step costs 30 Endo and 1,449 Credits; the final 2→3 step costs 120 Endo and 5,796 Credits. Higher ranks lengthen invisibility, shorten the listed interval, and improve the decoy’s evade chance. Charm is a different Smeeta precept: its listed effect is a chance to bestow good fortune every 27 seconds, not a distraction or stealth effect.
Source
The listed source is Kavat, with a 0.83% chance.
Limitations and tradeoffs
- Its protection relies on a periodic effect and a decoy that can be damaged.
- The decoy’s evade chance is 15% at maximum rank, not guaranteed avoidance.
Common mistakes to avoid
- Treating the decoy’s evade chance as guaranteed damage avoidance.
- Confusing Mischief’s distraction and stealth effect with Charm’s separate good-fortune effect.






