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Necramech Drift
Warframe · Mod

Necramech Drift

A Necramech mod that improves hover efficiency.

Released Nov 19, 2020

Necramech Drift adds up to +60% Hover Efficiency at rank 5. Consider it when hover efficiency is useful for your Necramech movement. The supplied effect does not define how hover is consumed or translate the percentage into a duration, so rely on the listed bonus without assuming a specific time increase.

TypeNecramechPolarityvazarinMax rank5Base drain6VariantStandardRarityUncommon
Necramech Drift GUIDE

Understand Necramech Drift

Useful when…

  • Consider it when you want the named Hover Efficiency stat on a Necramech.
  • Compare it with Engine Efficiency, Slide Efficiency, or Ability Efficiency only when those distinct efficiency stats are what you need.

What does it improve?

Necramech Drift increases Hover Efficiency: +10% at rank 0, +40% at rank 3, and +60% at rank 5. The supplied effect identifies the stat but does not specify a duration or consumption equation.

wiki.warframe.com ↗

How is it different from other efficiency mods?

It is a standard Necramech mod with Vazarin polarity and base drain 6. Necramech Efficiency adds +30% Engine Efficiency, Necramech Friction adds +60% Slide Efficiency, and Necramech Streamline adds +30% Ability Efficiency. These apply to different named stats; none should be treated as Hover Efficiency.

How much should you rank?

The mod has five ranks, reaching +60% Hover Efficiency at rank 5. The supplied rank 4-to-5 example costs 320 Endo and 15,456 Credits. Rank it further when the additional listed efficiency is useful enough to justify the cost and the mod slot.

wiki.warframe.com ↗

What should you watch for?

Do not interpret Hover Efficiency as Engine, Slide, or Ability Efficiency; those are separate named stats on the comparison mods. The provided details also do not give a conversion from this percentage into extra hover time.

Limitations and tradeoffs

  • Uses a mod slot for Hover Efficiency rather than engine, slide, or ability efficiency.
  • The percentage bonus increases with rank and requires fusion investment.

Common mistakes to avoid

  • Treating Hover Efficiency as Engine, Slide, or Ability Efficiency.
  • Inferring a specific increase in hover duration from the percentage without a supported conversion rule.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0+10% Hover Efficiency600
1+20% Hover Efficiency720966
2+30% Hover Efficiency8602,898
3+40% Hover Efficiency91406,762
4+50% Hover Efficiency1030014,490
5+60% Hover Efficiency1162029,946

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Necramech Drift — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗wiki.warframe.com ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
6Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0+10% Hover Efficiency600
1+20% Hover Efficiency720966
2+30% Hover Efficiency8602,898
3+40% Hover Efficiency91406,762
4+50% Hover Efficiency1030014,490
5+60% Hover Efficiency1162029,946

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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