Understand Necramech Drift
Useful when…
- Consider it when you want the named Hover Efficiency stat on a Necramech.
- Compare it with Engine Efficiency, Slide Efficiency, or Ability Efficiency only when those distinct efficiency stats are what you need.
What does it improve?
Necramech Drift increases Hover Efficiency: +10% at rank 0, +40% at rank 3, and +60% at rank 5. The supplied effect identifies the stat but does not specify a duration or consumption equation.
How is it different from other efficiency mods?
It is a standard Necramech mod with Vazarin polarity and base drain 6. Necramech Efficiency adds +30% Engine Efficiency, Necramech Friction adds +60% Slide Efficiency, and Necramech Streamline adds +30% Ability Efficiency. These apply to different named stats; none should be treated as Hover Efficiency.
How much should you rank?
The mod has five ranks, reaching +60% Hover Efficiency at rank 5. The supplied rank 4-to-5 example costs 320 Endo and 15,456 Credits. Rank it further when the additional listed efficiency is useful enough to justify the cost and the mod slot.
What should you watch for?
Do not interpret Hover Efficiency as Engine, Slide, or Ability Efficiency; those are separate named stats on the comparison mods. The provided details also do not give a conversion from this percentage into extra hover time.
Limitations and tradeoffs
- Uses a mod slot for Hover Efficiency rather than engine, slide, or ability efficiency.
- The percentage bonus increases with rank and requires fusion investment.
Common mistakes to avoid
- Treating Hover Efficiency as Engine, Slide, or Ability Efficiency.
- Inferring a specific increase in hover duration from the percentage without a supported conversion rule.






