Understand Noctua Swarm
Useful when…
- Create a temporary swarm centered near the point of aim to silence enemies.
- Support allies with the Energy stealing effect while using Noctua's Alternate Fire.
Effect and duration
The augment makes Noctua's Alternate Fire release Paragrimms that swarm within 8 m of the point of aim. They silence enemies and steal their Energy for allies. The duration rises with rank: 6 seconds at rank 0, 12 seconds at rank 2, and 15 seconds at rank 3.
Fitting and ranking
Noctua Swarm is a standard Dante mod with Zenurik polarity, base drain 6, and maximum rank 3. Fusion costs 30 Endo and 1,449 Credits from rank 0 to 1, then 60 Endo and 2,898 Credits from rank 1 to 2, and 120 Endo and 5,796 Credits from rank 2 to 3. The final listed rank extends the swarm from 12 to 15 seconds; consider that duration increase alongside the resources and slot capacity involved.
Practical limits
The effect is tied to Noctua's Alternate Fire and its point of aim. Its standard Dante slot also competes with other Dante mods.
Limitations and tradeoffs
- Uses a standard Dante mod slot and has base drain 6.
- The effect duration improves by rank, but the amount of Energy stolen is unspecified.
Common mistakes to avoid
- Treating it as a passive effect independent of Noctua's Alternate Fire.
- Assuming a specific Energy amount or radius beyond the stated 8 m swarm area.






