Understand Omikuji's Fortune
Useful when…
- Reduce Omikuji's cooldown through qualifying weapon kills.
- Support a Koumei setup that frequently uses weapons affected by her Passive.
Effect and condition
This augment reduces Omikuji's cooldown when you kill an enemy with a weapon affected by Koumei's Passive. It cuts 1 second per qualifying kill at rank 0, 3 seconds at rank 2, and 4 seconds at rank 3. The weapon and kill condition is central to the effect.
Rank investment
It is a standard Koumei mod with Zenurik polarity, base drain 6, and maximum rank 3. The listed fusion steps cost 30 Endo and 1,449 Credits for rank 0 to 1, 60 Endo and 2,898 Credits for rank 1 to 2, and 120 Endo and 5,796 Credits for rank 2 to 3. The final step adds one second of cooldown reduction per qualifying kill, so weigh that increase against mod capacity and resources.
Another Koumei augment
Kumihimo Loading has a separate condition and effect: six kills with weapons affected by Koumei's Passive give a loaded die that always rolls 6, and holding to cast empowered Kumihimo consumes all dice. It supports Kumihimo rather than reducing Omikuji's cooldown, so it is an alternative only when that different ability effect is the goal.
Limitations and tradeoffs
- Requires a kill with a weapon affected by Koumei's Passive for each cooldown reduction.
- Uses a standard Koumei mod slot and has base drain 6.
Common mistakes to avoid
- Counting a kill from a weapon not affected by Koumei's Passive.
- Expecting cooldown reduction when no qualifying weapon kill occurs.






