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Photon Overcharge
Warframe · Mod

Photon Overcharge

Glaxion weapon mod

Released May 15, 2024

Photon Overcharge is a Glaxion mod that adds Critical Damage and can generate Energy Orbs from enemies killed or assisted against, with the orb chance tied to their Cold Status effects. Consider it for a Glaxion build that benefits from both effects.

TypeGlaxionPolarityvazarinMax rank5Base drain2VariantStandardRarityRare
Photon Overcharge GUIDE

Understand Photon Overcharge

Useful when…

  • Increase Glaxion Critical Damage.
  • Use Cold Status effects on slain enemies to create chances for Energy Orb drops on kills or assists.

Effects and trigger

The mod adds +15% Critical Damage at rank 0, +60% at rank 3, and +90% at rank 5. On a kill or assist, each slain enemy has a 2% chance to drop an Energy Orb per Cold Status affecting it. The orb effect depends on Cold Status affecting the enemy and is not a guaranteed drop.

Compatibility and investment

Photon Overcharge is a standard Glaxion mod with Vazarin polarity and base drain 2. It reaches rank 5. The listed step from rank 4 to 5 costs 480 Endo and 23,184 Credits; this raises Critical Damage to the listed maximum while the stated orb chance per Cold Status remains 2%.

wiki.warframe.com ↗

Practical limit

The critical-damage bonus and orb effect have different mechanics: ranking changes the listed critical-damage bonus, while the orb description specifies a chance per Cold Status on kill or assist. Do not treat that chance as an Energy Orb guarantee or as a critical-damage increase.

Limitations and tradeoffs

  • Uses a Glaxion mod slot.
  • The Energy Orb effect requires a kill or assist and is chance-based for each Cold Status affecting the slain enemy.
  • Higher ranks consume fusion resources.

Common mistakes to avoid

  • Assuming the Energy Orb drop is guaranteed.
  • Ignoring the kill-or-assist trigger and the requirement for Cold Status effects.
  • Treating the orb chance as a rank-scaling effect.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0+15% Critical Damage
On Kill or Assist: Slain enemies have a 2% chance to drop an Energy Orb per Cold Status affecting them.
200
1+30% Critical Damage
On Kill or Assist: Slain enemies have a 2% chance to drop an Energy Orb per Cold Status affecting them.
3301,449
2+45% Critical Damage
On Kill or Assist: Slain enemies have a 2% chance to drop an Energy Orb per Cold Status affecting them.
4904,347
3+60% Critical Damage
On Kill or Assist: Slain enemies have a 2% chance to drop an Energy Orb per Cold Status affecting them.
521010,143
4+75% Critical Damage
On Kill or Assist: Slain enemies have a 2% chance to drop an Energy Orb per Cold Status affecting them.
645021,735
5+90% Critical Damage
On Kill or Assist: Slain enemies have a 2% chance to drop an Energy Orb per Cold Status affecting them.
793044,919

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Photon Overcharge — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Raw game data (JSON) ↗wiki.warframe.com ↗Warframe Public Export ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
2Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0+15% Critical Damage · On Kill or Assist: Slain enemies have a 2% chance to drop an Energy Orb per Cold Status affecting them.200
1+30% Critical Damage · On Kill or Assist: Slain enemies have a 2% chance to drop an Energy Orb per Cold Status affecting them.3301,449
2+45% Critical Damage · On Kill or Assist: Slain enemies have a 2% chance to drop an Energy Orb per Cold Status affecting them.4904,347
3+60% Critical Damage · On Kill or Assist: Slain enemies have a 2% chance to drop an Energy Orb per Cold Status affecting them.521010,143
4+75% Critical Damage · On Kill or Assist: Slain enemies have a 2% chance to drop an Energy Orb per Cold Status affecting them.645021,735
5+90% Critical Damage · On Kill or Assist: Slain enemies have a 2% chance to drop an Energy Orb per Cold Status affecting them.793044,919

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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