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Revenge
Warframe · Mod

Revenge

Shade Sentinel targeting precept

Released Mar 18, 2013

Revenge restricts Shade’s attacks to enemies that have attacked its master within a rank-dependent distance. Consider it when you want the Sentinel to be selective about which enemies it attacks.

TypeShadePolaritypenjagaMax rank5Base drain0VariantStandardRarityCommon
Revenge GUIDE

Understand Revenge

Useful when…

  • Shade loadouts where Sentinel targeting should respond to attacks against its master
  • Players who want a no-drain standard precept and can accept its reactive trigger

Targeting condition

Revenge tells the Sentinel not to attack an enemy unless that enemy has attacked its master within the stated range. The range scales from 5.8 m at rank 0 to 8.3 m at rank 3 and 10 m at rank 5. The condition is about an enemy attacking the master; proximity alone is not enough.

wiki.warframe.com ↗

Fit and rank investment

This is a standard Shade mod with Penjaga polarity, zero base drain, and maximum rank 5. Ranking expands the distance used by its targeting condition; the supplied fusion costs rise with rank. Rank it if you want the Sentinel’s reactive targeting to cover a wider distance, while keeping in mind that the mod does not describe an unrestricted attack command.

wiki.warframe.com ↗

Related Shade precepts

Ghost cloaks the owner when enemies are within 24 m, and the cloak is disrupted if the owner attacks. Ambush grants the owner +240% weapon damage for 3 seconds when Ghost invisibility breaks. They concern concealment and its break effect, while Revenge sets an attack condition; these listed descriptions do not make Revenge a replacement for either effect.

Limitations and tradeoffs

  • The Sentinel’s attack permission is conditional on the enemy having attacked its master.
  • Higher rank widens the condition’s stated range but costs additional fusion resources.

Common mistakes to avoid

  • Expecting Revenge to authorize attacks merely because an enemy is within range.
  • Assuming the 10 m maximum condition range at low rank.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0Sentinel will not attack an enemy unless that enemy has attacked the Sentinel's master within 5.8m.000
1Sentinel will not attack an enemy unless that enemy has attacked the Sentinel's master within 6.6m.110483
2Sentinel will not attack an enemy unless that enemy has attacked the Sentinel's master within 7.5m.2301,449
3Sentinel will not attack an enemy unless that enemy has attacked the Sentinel's master within 8.3m.3703,381
4Sentinel will not attack an enemy unless that enemy has attacked the Sentinel's master within 9.1m.41507,245
5Sentinel will not attack an enemy unless that enemy has attacked the Sentinel's master within 10m.531014,973

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Revenge — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗Raw game data (JSON) ↗wiki.warframe.com ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
0Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0Sentinel will not attack an enemy unless that enemy has attacked the Sentinel's master within 5.8m.000
1Sentinel will not attack an enemy unless that enemy has attacked the Sentinel's master within 6.6m.110483
2Sentinel will not attack an enemy unless that enemy has attacked the Sentinel's master within 7.5m.2301,449
3Sentinel will not attack an enemy unless that enemy has attacked the Sentinel's master within 8.3m.3703,381
4Sentinel will not attack an enemy unless that enemy has attacked the Sentinel's master within 9.1m.41507,245
5Sentinel will not attack an enemy unless that enemy has attacked the Sentinel's master within 10m.531014,973

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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