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Ripper Rounds
Warframe · Mod

Ripper Rounds

Conclave rifle damage-type conversion mod

Released Jul 31, 2015

Ripper Rounds converts part of rifle damage into Puncture in Conclave. Consider it when that damage-type shift is desired and neither of its explicitly incompatible mods is equipped.

TypeRiflePolaritymaduraiMax rank3Base drain2VariantConclaveRarityUncommon
Ripper Rounds GUIDE

Understand Ripper Rounds

Useful when…

  • Shifting a portion of rifle damage to Puncture in Conclave.
  • Using a low-drain Madurai standard rifle mod when the conversion is useful.

What does the conversion do?

Ripper Rounds converts 5% of damage into Puncture at rank 0, 15% at rank 2, and 20% at maximum rank 3. This describes a damage-type conversion; it is not an additional 20% damage bonus.

What are its slot and compatibility limits?

It is a Conclave rifle mod, standard slot, Madurai polarity, base drain 2, maximum rank 3. It is explicitly incompatible with Comet Rounds and Serrated Rounds, so do not plan to equip those alongside it.

How should you prioritize ranks?

The conversion increases with rank. Listed rank steps cost 20 Endo and 966 Credits from 0→1, 40 Endo and 1,932 Credits from 1→2, and 80 Endo and 3,864 Credits from 2→3. Invest in the higher conversion only if the damage-type change is useful for your Conclave setup.

wiki.warframe.com ↗

How do the other conversion options differ?

Comet Rounds converts 20% of damage into Impact, while Serrated Rounds converts 20% into Slash; both are named in Ripper Rounds' incompatibility list. Aerial Ace instead refreshes Double Jump on kills while airborne and is an Exilus movement utility mod, not a damage conversion option.

Limitations and tradeoffs

  • Converts existing damage types rather than adding a separate 20% damage bonus.
  • Cannot be equipped with Comet Rounds or Serrated Rounds.

Common mistakes to avoid

  • Reading the maximum-rank conversion as damage added on top of the rifle's existing damage.
  • Trying to equip it together with Comet Rounds or Serrated Rounds.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
05% of Damage converted into Puncture200
110% of Damage converted into Puncture320966
215% of Damage converted into Puncture4602,898
320% of Damage converted into Puncture51406,762

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Ripper Rounds — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗wiki.warframe.com ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
2Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
05% of Damage converted into Puncture200
110% of Damage converted into Puncture320966
215% of Damage converted into Puncture4602,898
320% of Damage converted into Puncture51406,762

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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