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Sentient Incision
Warframe · Mod

Sentient Incision

Venato target-weakness damage augment

Released Apr 8, 2026

Sentient Incision adds damage matching a target’s weakness to the Venato. Consider it when the target’s weakness is relevant to your melee setup; its added damage does not combine with other damage types.

TypeVenatoPolaritynaramonMax rank5Base drain2VariantStandardRarityRare
Sentient Incision GUIDE

Understand Sentient Incision

Useful when…

  • Use Venato against targets for which matching weakness damage is useful.
  • Build around its separate weakness-matching damage rather than expecting it to combine with other elements.

Effect and condition

At rank 0 the mod adds +20% damage matching the target’s weakness, rising to +120% at rank 5. The description explicitly says this damage does not combine with other damage types. Its value therefore depends on the target weakness and how that separate damage fits your setup.

Rank and capacity

Sentient Incision is Venato-only, uses Naramon polarity, has base drain 2, and maxes at rank 5. The supplied rank 4–5 example costs 480 Endo and 23,184 Credits. Invest further when the added weakness-matching amount is useful against the targets you face.

wiki.warframe.com ↗

A situational choice

Because the bonus follows target weakness and stays separate from other damage types, its benefit is conditional. Do not treat +120% as a universal increase against every target or assume it will merge into an elemental combination.

Limitations and tradeoffs

  • The bonus depends on the target’s weakness.
  • The added damage does not combine with other damage types.

Common mistakes to avoid

  • Assuming the weakness-matching bonus applies identically to every target.
  • Expecting the damage to combine with other damage types.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0+20% additional damage matching the target's weakness. Does not combine with other damage types.200
1+40% additional damage matching the target's weakness. Does not combine with other damage types.3301,449
2+60% additional damage matching the target's weakness. Does not combine with other damage types.4904,347
3+80% additional damage matching the target's weakness. Does not combine with other damage types.521010,143
4+100% additional damage matching the target's weakness. Does not combine with other damage types.645021,735
5+120% additional damage matching the target's weakness. Does not combine with other damage types.793044,919

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Sentient Incision — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Raw game data (JSON) ↗wiki.warframe.com ↗Warframe Public Export ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
2Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0+20% additional damage matching the target's weakness. Does not combine with other damage types.200
1+40% additional damage matching the target's weakness. Does not combine with other damage types.3301,449
2+60% additional damage matching the target's weakness. Does not combine with other damage types.4904,347
3+80% additional damage matching the target's weakness. Does not combine with other damage types.521010,143
4+100% additional damage matching the target's weakness. Does not combine with other damage types.645021,735
5+120% additional damage matching the target's weakness. Does not combine with other damage types.793044,919

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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