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Swipe
Warframe · Mod

Swipe

Kavat Claws precept that lets the companion strike additional enemies and extends attack range.

Released Jul 8, 2016

Swipe adds targets to Kavat Claws strikes and increases attack range. Consider it when you want your Kavat's attacks to reach farther and hit additional enemies.

TypeKavat ClawsPolaritymaduraiMax rank3Base drain2VariantStandardRarityUncommon
Swipe GUIDE

Understand Swipe

Useful when…

  • Use it to extend the reach and number of enemies affected by Kavat Claws strikes.
  • Rank it when increasing those two attack benefits is worth the fusion resources.

Effect by rank

At rank 0, Swipe strikes 1 additional enemy and adds 0.5 m of Attack Range. Rank 2 raises those values to 3 additional enemies and 1.5 m; maximum rank gives 4 additional enemies and 2 m.

wiki.warframe.com ↗

Compatibility and investment

Swipe is a standard Kavat Claws mod with Madurai polarity, base drain 2, and three ranks. The final listed rank step costs 80 Endo and 3,864 Credits. Its benefits are both attack range and additional targets, so rank it according to how much those matter to your companion setup.

wiki.warframe.com ↗

Listed sources

The supplied entry lists Hyekka and Kuva Hyekka as sources, each with a 9.17% chance.

Limitations and tradeoffs

  • It uses a standard companion mod slot and has base drain 2.
  • Ranking requires additional fusion resources.

Common mistakes to avoid

  • Confusing additional enemies struck with additional Attack Range; Swipe increases both, but they are separate benefits.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0Strikes 1 additional enemies and increases Attack Range by 0.5m.200
1Strikes 2 additional enemies and increases Attack Range by 1m.320966
2Strikes 3 additional enemies and increases Attack Range by 1.5m.4602,898
3Strikes 4 additional enemies and increases Attack Range by 2m.51406,762

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Swipe — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Raw game data (JSON) ↗wiki.warframe.com ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
2Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0Strikes 1 additional enemies and increases Attack Range by 0.5m.200
1Strikes 2 additional enemies and increases Attack Range by 1m.320966
2Strikes 3 additional enemies and increases Attack Range by 1.5m.4602,898
3Strikes 4 additional enemies and increases Attack Range by 2m.51406,762

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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