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Tek Collateral
Warframe · Mod

Tek Collateral

Warframe pistol critical damage mod

Released Nov 8, 2018

Tek Collateral adds critical damage to pistol attacks while your Warframe is inside the Marked Zone. Consider it when your pistol relies on critical hits and you can fight within that zone.

TypeWarframePolaritynaramonMax rank3Base drain2VariantStandardRarityRare
Tek Collateral GUIDE

Understand Tek Collateral

Useful when…

  • Pistol builds that benefit from critical damage while fighting inside the Marked Zone.

Effect and condition

The bonus applies only to pistol attacks made while you are inside the Marked Zone: +25% critical damage at rank 0 and +100% at rank 3. It is a Warframe mod with Naramon polarity, a standard slot, and a maximum rank of 3.

wiki.warframe.com ↗

Investment and limitations

Fusion costs rise across the listed steps: 30/1,449 Endo/credits for rank 0→1, 60/2,898 for 1→2, and 120/5,796 for 2→3. Rank it according to how often you can remain in the zone and how much the conditional critical-damage bonus matters to your pistol. The description mentions increased pistol ammo recovery, but no amount or rank scaling is specified; do not treat it as a quantified benefit.

wiki.warframe.com ↗

Related choices

Constitution shares Naramon polarity and the Warframe group, but supplies ability duration and knockdown recovery rather than conditional pistol critical damage. Handspring and Pain Threshold are Exilus mods focused on knockdown and stagger recovery, respectively; neither duplicates Tek Collateral's pistol effect.

Limitations and tradeoffs

  • Its critical-damage bonus requires both a pistol attack and being inside the Marked Zone.
  • Higher ranks cost progressively more Endo and credits.

Common mistakes to avoid

  • Expecting the critical-damage bonus to apply outside the Marked Zone.
  • Treating the unquantified ammo-recovery description as a rank-scaled numeric effect.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0+25% Critical Damage when inside the Marked Zone.200
1+50% Critical Damage when inside the Marked Zone.3301,449
2+75% Critical Damage when inside the Marked Zone.4904,347
3+100% Critical Damage when inside the Marked Zone.521010,143

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Tek Collateral — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Raw game data (JSON) ↗wiki.warframe.com ↗Warframe Public Export ↗

Original data record ↗

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Fusion cost and capacity

0Endo
0Credits
2Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0+25% Critical Damage when inside the Marked Zone.200
1+50% Critical Damage when inside the Marked Zone.3301,449
2+75% Critical Damage when inside the Marked Zone.4904,347
3+100% Critical Damage when inside the Marked Zone.521010,143

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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