Understand Thermagnetic Shells
Useful when…
- Add a death-triggered Magnetic explosion around killed enemies.
- Consider it for clustered targets within the listed 6 m explosion radius.
Explosion effect
When an enemy dies, it explodes in a 6 m radius. At rank 0 the listed damage is 20 Magnetic plus 10% of enemy maximum health; rank 2 lists 60 plus 30%; rank 3 lists 80 plus 40%. The percentage is explicitly based on Enemy Max Health. The supplied description does not state further conditions or damage falloff.
Fit and investment
This Rare Detron mod has Naramon polarity, max rank 3, base drain 2, and uses the standard slot. The listed successive rank costs are 30, 60, then 120 Endo and 1,449, 2,898, then 5,796 Credits. Ranking increases both the flat Magnetic damage and the percentage of enemy maximum health, while the listed explosion radius stays 6 m.
When to consider it
Its benefit is tied to enemies dying and other enemies being within 6 m of the explosion. It therefore fits a use case where deaths can affect nearby targets. The effect is listed for the Detron, and no broader weapon compatibility is supplied; do not assume it works on other weapons.
Acquisition
The provided drop entries list Corpus arena enemies such as 002-Er, Armis Ulta, and Auditor, each with a 1.25% chance. They are specific listed sources, not a guarantee of a drop on any particular kill.
Limitations and tradeoffs
- Uses a standard mod slot.
- The explosion requires an enemy death and nearby targets within its listed radius.
Common mistakes to avoid
- Reading the 40% value as a bonus to the Detron’s own damage; it is listed as a percentage of enemy maximum health for the death explosion.
- Assuming the explosion occurs on hit rather than when an enemy dies.






