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Vikla-Safor
Warframe · Mod

Vikla-Safor

An Antique Amp mod that increases firing rate and ammo efficiency.

Released Dec 10, 2025

Vikla-Safor increases Amp Fire Rate and Amp Ammo Efficiency. Consider it when you want both listed Amp improvements; its universal polarity and zero base drain make it broadly slot-friendly, while ranking increases both bonuses together.

TypeAntiquePolarityuniversalMax rank5Base drain0VariantStandardRarityCommon
Vikla-Safor GUIDE

Understand Vikla-Safor

Useful when…

  • Improving Amp Fire Rate and ammo efficiency in the same mod slot.
  • Fitting a universal-polarity Antique mod without base drain.

What changes with rank?

At rank 5, Vikla-Safor grants +30% Amp Fire Rate and +30% Amp Ammo Efficiency. Both bonuses are +5% at rank 0 and +20% at rank 3 in the listed progression. These are the mod's stated bonuses, not a calculation of final Amp performance.

wiki.warframe.com ↗

Slot and investment

This Common Antique mod has universal polarity, zero base drain, and a maximum rank of 5. The listed rank 4 to 5 example costs 2,560 Endo and 80,000 Credits, compared with 160 Endo and 5,000 Credits for rank 0 to 1. Rank it according to how much of the paired benefits you want and the resources available.

wiki.warframe.com ↗

Other Antique effects

Kaal-zidi improves Void Mode efficiency and adds movement speed per Naramon School Mod; Sey-Taph grants Void Sling Efficiency; Vik-Anam raises maximum Amp Energy and adds regeneration per Madurai School Mod. They serve distinct purposes, so consider them when those specific effects matter more than firing rate and ammo efficiency.

Acquisition listed for this mod

The supplied locations list Vikla-Safor from Anarch Arcus Lustratus, Anarch Arcus, Anarch Gladius, and Anarch Grineer Lancer, each with a listed chance of 0.03%.

Limitations and tradeoffs

  • The two bonuses are fixed as a pair; the mod does not let you rank them separately.
  • The last rank's example costs more than the early rank increments.

Common mistakes to avoid

  • Treating the listed bonuses as final performance values.
  • Assuming its Amp-specific effects improve Void Mode or Void Sling.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0+5% Amp Fire Rate
+5% Amp Ammo Efficiency
000
1+10% Amp Fire Rate
+10% Amp Ammo Efficiency
11605,000
2+15% Amp Fire Rate
+15% Amp Ammo Efficiency
248015,000
3+20% Amp Fire Rate
+20% Amp Ammo Efficiency
31,12035,000
4+25% Amp Fire Rate
+25% Amp Ammo Efficiency
42,40075,000
5+30% Amp Fire Rate
+30% Amp Ammo Efficiency
54,960155,000

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Vikla-Safor — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗Raw game data (JSON) ↗wiki.warframe.com ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
0Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0+5% Amp Fire Rate · +5% Amp Ammo Efficiency000
1+10% Amp Fire Rate · +10% Amp Ammo Efficiency11605,000
2+15% Amp Fire Rate · +15% Amp Ammo Efficiency248015,000
3+20% Amp Fire Rate · +20% Amp Ammo Efficiency31,12035,000
4+25% Amp Fire Rate · +25% Amp Ammo Efficiency42,40075,000
5+30% Amp Fire Rate · +30% Amp Ammo Efficiency54,960155,000

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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