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Volatile Parasite
Warframe · Mod

Volatile Parasite

Predasite precept mod

Released Nov 19, 2020

Volatile Parasite periodically sends a maggot to latch onto an enemy, draw nearby fire, and eventually burst for Viral damage based on accumulated damage. Consider it for a Predasite setup that benefits from this distraction and burst effect.

TypePredasitePolaritypenjagaMax rank3Base drain0VariantStandardRarityRare
Volatile Parasite GUIDE

Understand Volatile Parasite

Useful when…

  • Equip it on a Predasite to add the described maggot behavior.
  • Use the higher ranks when the shorter interval and larger listed ranges are useful.

Maggot behavior

Volatile Parasite is a Predasite mod with Penjaga polarity and maximum rank 3. At rank 0, it produces a maggot every 30 seconds; the maggot latches onto the nearest enemy, drawing fire from enemies within 10 m. When it dies, it bursts within 2.5 m, dealing Viral damage equal to 25% of accumulated damage, with 40% additional damage if the enemy dies while latched.

What ranks change

At rank 2, the interval is 20 seconds, the fire-drawing radius is 30 m, burst radius is 7.5 m, and the burst uses 75% of accumulated damage. At rank 3, those values become 15 seconds, 40 m, 10 m, and 100%. The listed 40% bonus applies if the enemy dies while latched; it is separate from the accumulated-damage percentage.

wiki.warframe.com ↗

Investment and limits

The three rank steps cost 30, 60, and 120 Endo respectively, with Credits costs of 1,449, 2,898, and 5,796. Ranking improves frequency, ranges, and the accumulated-damage fraction together. Its effect depends on a maggot latching, accumulating damage, and bursting; do not treat the listed burst percentage as a fixed damage amount independent of that accumulation.

wiki.warframe.com ↗

Limitations and tradeoffs

  • The maggot is periodic rather than continuously produced.
  • Burst damage depends on accumulated damage and the described latch/death conditions.

Common mistakes to avoid

  • Confusing meters with seconds when reading the interval and radii.
  • Treating the accumulated-damage percentage and conditional 40% bonus as a guaranteed fixed burst value.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0Every 30s spits out a maggot that latches onto the nearest enemy, drawing fire from those within 10m. On death, the maggot bursts, dealing 25% of accumulated damage Viral Damage (+40% damage if the enemy dies while latched) to those within 2.5m.000
1Every 25s spits out a maggot that latches onto the nearest enemy, drawing fire from those within 20m. On death, the maggot bursts, dealing 50% of accumulated damage Viral Damage (+40% damage if the enemy dies while latched) to those within 5m.1301,449
2Every 20s spits out a maggot that latches onto the nearest enemy, drawing fire from those within 30m. On death, the maggot bursts, dealing 75% of accumulated damage Viral Damage (+40% damage if the enemy dies while latched) to those within 7.5m.2904,347
3Every 15s spits out a maggot that latches onto the nearest enemy, drawing fire from those within 40m. On death, the maggot bursts, dealing 100% of accumulated damage Viral Damage (+40% damage if the enemy dies while latched) to those within 10m.321010,143

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Volatile Parasite — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Raw game data (JSON) ↗wiki.warframe.com ↗Warframe Public Export ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
0Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0Every 30s spits out a maggot that latches onto the nearest enemy, drawing fire from those within 10m. On death, the maggot bursts, dealing 25% of accumulated damage Viral Damage (+40% damage if the enemy dies while latched) to those within 2.5m.000
1Every 25s spits out a maggot that latches onto the nearest enemy, drawing fire from those within 20m. On death, the maggot bursts, dealing 50% of accumulated damage Viral Damage (+40% damage if the enemy dies while latched) to those within 5m.1301,449
2Every 20s spits out a maggot that latches onto the nearest enemy, drawing fire from those within 30m. On death, the maggot bursts, dealing 75% of accumulated damage Viral Damage (+40% damage if the enemy dies while latched) to those within 7.5m.2904,347
3Every 15s spits out a maggot that latches onto the nearest enemy, drawing fire from those within 40m. On death, the maggot bursts, dealing 100% of accumulated damage Viral Damage (+40% damage if the enemy dies while latched) to those within 10m.321010,143

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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