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Weeping Wounds
Warframe · Mod

Weeping Wounds

Melee status-chance mod

Released Jan 25, 2016

Weeping Wounds adds status chance according to the melee combo multiplier. Consider it when your melee weapon builds and maintains combo and benefits from more status applications.

TypeMeleePolaritymaduraiMax rank5Base drain4VariantStandardRarityUncommon
Weeping Wounds GUIDE

Understand Weeping Wounds

Useful when…

  • Use on compatible melee weapons in combo-focused builds.
  • Consider when building around status effects and sustained melee attacks.

How the effect works

At maximum rank, Weeping Wounds grants +40% Status Chance per Combo Multiplier. The bonus is tied to the combo multiplier, so it is most relevant while that multiplier is built up. It increases status chance; it does not directly add damage.

Rank and fitting

This standard melee mod has Madurai polarity, a base drain of 4, and five ranks. It starts at +6.7% Status Chance per Combo Multiplier and reaches +40% at rank 5. Rank it when the larger combo-scaled bonus matters to your weapon; each additional rank uses Endo and Credits, with the final listed step from rank 4 to 5 costing 320 Endo and 15,456 Credits.

wiki.warframe.com ↗

Related choices

Blood Rush also scales with combo, but adds Critical Chance rather than Status Chance. Drifting Contact offers flat Status Chance and +10 seconds of combo duration; Relentless Combination is described as a chance to increase the combo counter when Slash status deals damage. These serve distinct roles and are not automatic replacements for Weeping Wounds.

Limitations and tradeoffs

  • The status-chance gain depends on combo multiplier, so it is less compelling when combo is not maintained.
  • Ranking the mod consumes Endo and Credits.

Common mistakes to avoid

  • Treating the listed bonus as a flat status-chance increase independent of combo.
  • Confusing the bonus with direct damage or with Blood Rush’s Critical Chance effect.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0+6.7% Status Chance per Combo Multiplier400
1+13.3% Status Chance per Combo Multiplier520966
2+20% Status Chance per Combo Multiplier6602,898
3+26.7% Status Chance per Combo Multiplier71406,762
4+33.3% Status Chance per Combo Multiplier830014,490
5+40% Status Chance per Combo Multiplier962029,946

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Weeping Wounds — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗Raw game data (JSON) ↗wiki.warframe.com ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
4Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0+6.7% Status Chance per Combo Multiplier400
1+13.3% Status Chance per Combo Multiplier520966
2+20% Status Chance per Combo Multiplier6602,898
3+26.7% Status Chance per Combo Multiplier71406,762
4+33.3% Status Chance per Combo Multiplier830014,490
5+40% Status Chance per Combo Multiplier962029,946

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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