Wasteland 2: Director's Cut · Perk
Charge!
Charge! is reported to add 0.5 Combat Speed during the first turn, an effect a participant connects with reaching a position early.
How it works
A participant asks whether Charge! is worth ten skill points into Blunt Weapons and reports +0.5 Combat Speed in the first turn. The comment says this could help a Ranger reach a position when combat starts, while noting the participant does not use the perk. The source does not establish a universal tactical benefit.
Read the supporting references
How many skills can you max with a character? :: Wasteland 2: Director's Cut Allgemeine Diskussionen
Check the edition and source version for patch-specific details. Guide methodology.





