Survival · EQUIPMENT & PROGRESSION
7 Days to Die
7 Days to Die progression in the supplied passages includes skill-point perks, crafting skills advanced by reading magazines, and permanent bonuses from perk books. Weapon perks specialize in named families such as rifles, shotguns, bows, and batons; many have attribute-level gates. Crafting magazine levels determine listed recipes and craftable qualities, while a perk-book series grants a completion bonus after its volumes are read. The records below focus on those concrete choices and milestones. Their source passages span different version contexts, so the reference preserves stated effects and requirements without claiming a single unified build snapshot or recommending an optimal allocation.
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