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Survival · EQUIPMENT & PROGRESSION

Core Keeper

This reference describes equipment and progression choices recorded in the retrieved Core Keeper wiki passage: tools, weapons, armor, crafting stations, a shield, and Titan soul powers. It covers stated effects and conditions, such as the Wooden Shield’s damage blocking while Space is held, the workbench chain, and the first three bosses’ role in powering up the Core. The passage also identifies some choices as optional or difficult to obtain. It does not provide a complete item catalog or comparative rankings. Steam metadata identifies the released PC game but does not establish mechanics. Treat the details as limited to the cited passage, not as current balance or an optimization guide.

11 guidesPugstormPC edition · Aug 27, 2024
Core Keeper official game artwork
© Fireshine Games, bilibili · Game artwork
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02

Reading combat options

If examining named defensive and ranged options, read the shield and bow records for their stated effects and the limits of what the passage specifies.

Wooden Shield Iron Bow Scarlet Armor
03

Looking at later progression

If considering outer-biome progression, read the Scarlet Workbench record alongside the Titan soul powers’ acquisition and trigger conditions.

Scarlet Workbench Titan Soul Powers
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Equipment & progression guides

Choose a topic to see how it works, where it helps and what to consider.

Common mistakes to avoid

Treating the first three bosses as a fixed order

The passage says the first three boss fights can be attempted in any order once each is found. It identifies defeating all three as the gate separating the guide's two progression parts.

Overlooking Titan summon requirements

The passage says each Titan must be summoned before its first fight, using a crafted consumable that requires smelted ore unique to that biome. It also says access to the outer biomes is simultaneous and suggests an order based on workbench upgrades, mining damage, and difficulty scaling.

Expecting Titan soul powers to trigger on command

The source describes the abilities as triggering at random when the player deals damage to a creature, including NPCs. It separately says their sigils can be toggled on or off in the Souls tab.

References & guide scope

A source-bounded reference to named equipment, crafting stations, and soul abilities in the retrieved Core Keeper progression passage (s2). Steam metadata establishes game identity only. Details from s1 are excluded because its item claims are not corroborated in s2; s3 contains unrelated or contradictory material. The sources do not establish current balance, exhaustive item coverage, or comparative effectiveness.

  • Only s2 was used for mechanics; s1 includes equipment claims not corroborated in the progression passage, and s3 contains unrelated or contradictory material.
  • The source does not establish current patch accuracy, exhaustive coverage, comparative effectiveness, numerical stats for many named items, or all crafting costs and unlock conditions.
  • No edition- or DLC-specific applicability is established by the retrieved passages.

Explanations prepared with GPT-6 Luna and checked against the linked references. These are source-reviewed guides. They do not establish independently tested optimal builds or exact upgrade budgets. How coverage works.

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