Dead Cells · Enchantment
Bleed on Stop
Bleed on Stop makes nearby enemies bleed when the effect ends, dealing 30 base DPS for 3 seconds and scaling with the item’s current scaling stat. It requires HasDuration and excludes Short Cooldown.
Stats & recorded effects
- Description
- Nearby enemies start bleeding when the effect ends.
- Item Class
- 1
- Required Tags
- HasDuration
- Forbidden Tags
- Short Cooldown
- Cost Impact
- +20%
- Chance
- 30
Source context
Minor affixes · Dead Cells
Values follow the linked reference and its listed mode or variant. Unknown upgrade costs remain unspecified.





