Dead Cells · Perk
Necromancy
Killing an enemy restores 0.3% base of maximum HP, up to 3% maximum. Healing scales with the victim's maximum health and decreases as your health nears full. Always available; no cell cost.
Stats & recorded effects
- Location
- Always available
- Cell cost
- N/A
Source context
List of Survival mutations · Dead Cells
Values follow the linked reference and its listed mode or variant. Unknown upgrade costs remain unspecified.





