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Dead Cells · Perk

Necromancy

Killing an enemy restores 0.3% base of maximum HP, up to 3% maximum. Healing scales with the victim's maximum health and decreases as your health nears full. Always available; no cell cost.

Stats & recorded effects

Location
Always available
Cell cost
N/A

Source context

List of Survival mutations · Dead Cells

Values follow the linked reference and its listed mode or variant. Unknown upgrade costs remain unspecified.

All 451 Dead Cells references

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