Armor archetypes
Six archetypes identify primary and secondary armor stat emphases; each armor piece also receives a third stat assigned randomly.
How it works
The guide lists Bulwark (Health primary, Class secondary), Brawler (Melee, Health), Grenadier (Grenade, Super), Paragon (Super, Melee), Specialist (Class, Weapons), and Gunner (Weapons, Grenade). It says armor of different archetypes can be equipped freely and every piece has a randomly assigned third stat. The passage does not give exact stat values for the archetype labels.
Read the supporting references
A source-bounded reference to subclass elements, Aspect and Fragment customization, armor stats and archetypes, armor mod slots, and six named weapon perks. Effects and restrictions reflect only s3 and s4. It is not a complete game catalog or a comparative assessment. Guidance explains the referenced mechanics; it is not a tested damage ranking. Check the stated edition and source version before applying a patch-specific detail.





