Dota 2 · Hero ability progression
Ember Spirit: timed Sleight of Fist interaction
The guide prioritizes Searing Chains and Flame Guard, takes Sleight of Fist at level two, and describes a timing-sensitive interaction.
How it works
The guide says to maximize Searing Chains and Flame Guard and get Sleight of Fist at level 2. It then describes casting Searing Chains during the jump from Sleight of Fist as a way to perform a jumping chains trick for early ganking, adding that timing is somewhat strict. This source provides the interaction and its timing caveat, but not the abilities' other effects.
Read the supporting references
Check the edition and source version for patch-specific details. Guide methodology.





