Rogue ability trees
The guide lists Double Daggers, Archery, Sabotage, and Subterfuge as Rogue starting ability trees. It does not detail each tree’s abilities or effects.
How it works
Every character can choose from four starting ability trees depending on class. For Rogue, the listed trees are Double Daggers, Archery, Sabotage, and Subterfuge. The guide describes Rogues broadly as using daggers or bows, often preferring stealth, ranged attacks, assassination, traps, or destructive alchemy. It does not assign particular effects or restrictions to each named tree.
Read the supporting references
A descriptive reference to class ability trees and specializations, ability types, crafting slot roles, equipment upgrades, masterwork slots, and named cloth material effects documented in the supplied passages. Comparative effectiveness, optimality, completeness, and current patch status are not assessed. Guidance explains the referenced mechanics; it is not a tested damage ranking. Check the stated edition and source version before applying a patch-specific detail.





