If you are choosing a warrior specialization
Compare Berserker, Champion, Reaver, and Templar by their stated bonuses and descriptions; each is an Origins choice with different listed effects.
Berserker Champion Reaver TemplarThis reference covers the three Origins classes—warrior, rogue, and mage—and their four named specializations each. Specializations give a one-time attribute or combat bonus and open access to related talents; characters may use specialization points to activate them after unlocking them. The source also describes unlock methods, level-based specialization points, and a key distinction between base attributes and specialization modifiers when meeting talent requirements. General ability-system notes explain that spells, talents, and skills have varied implementations, and that some sustained abilities compete for the same stance or form. Awakening specializations and unsupported equipment details are outside this reference.

Compare Berserker, Champion, Reaver, and Templar by their stated bonuses and descriptions; each is an Origins choice with different listed effects.
Berserker Champion Reaver TemplarRead the Assassin, Bard, Duelist, and Ranger records for their distinct bonuses and described combat approach before spending specialization points.
Assassin Bard Duelist RangerCompare the four Origins mage specializations; Arcane Warrior has a specific equipment requirement interaction, while Blood Mage explicitly trades health for power.
Arcane Warrior Blood Mage Shapeshifter Spirit HealerChoose a topic to see how it works, where it helps and what to consider.
Berserker adds strength and health and is described as a rage-oriented warrior approach that sacrifices finesse for strength and resilience.
Understand this choiceChampion is described as a battle leader whose skill at arms inspires allies and intimidates or demoralizes enemies.
Understand this choiceReaver is described as a demonic, blood-frenzy warrior who can heal by consuming the souls of slain opponents.
Understand this choiceTemplar adds magic and mental resistance; its description centers on dispelling and resisting magic and countering mages.
Understand this choiceAssassin adds dexterity and melee critical chance; its description emphasizes poison and crippling strikes that leave persistent wounds.
Understand this choiceBard adds willpower and cunning; songs and tales are described as ways to inspire allies or dishearten foes.
Understand this choiceDuelist adds dexterity and damage and is described as a light-armored fighter using precise attacks and evasive reflexes.
Understand this choiceRanger adds constitution and nature resistance; its described tactic is luring wild beasts to attack foes.
Understand this choiceArcane Warrior adds dexterity and attack and can use magic to satisfy strength requirements for higher-level weapons and armor.
Understand this choiceBlood Mage adds constitution and spellpower and converts life into mana, allowing command over minds at a stated health cost.
Understand this choiceShapeshifter adds constitution and armor; its description grants protection even in human form and references animal transformations.
Understand this choiceSpirit Healer adds magic and combat health regeneration; its description centers on channeling benevolent spirits to mend and heal.
Understand this choiceSpecializations first require an unlock through a trainer, manual, or plot event; using one also requires spending a specialization point. Origins characters receive points at levels 7 and 14.
The source says specialization bonuses are modifiers, not base attributes. Talents and spells with attribute requirements check base values, so a bonus cannot supply a missing listed base requirement.
The ability-system source lists mutually exclusive shield stances, archery stances, shapeshifting forms, Bard Songs, and weapon enhancements from the same caster. Activating one in a listed group cancels the other.
A source-bounded reference to the twelve named Origins specializations, their described one-time bonuses and talent access, plus shared specialization unlock and activation rules. Effects are presented as described; the sources do not establish comparative effectiveness. Equipment details are too limited for choice records.
Explanations prepared with GPT-6 Luna and checked against the linked references. These are source-reviewed guides. They do not establish independently tested optimal builds or exact upgrade budgets. How coverage works.