2H Sword
For the 2H Sword, minimum size is 62,500 for two-handed wielding and 77,500 for one-handed wielding. The row lists dwarves as unable to wield it at 32/49 (ALL), two-handed at 14/49 (0), and one-handed at 3/49 (0).
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113 matching references · Undated entries are sorted A–Z.
For the 2H Sword, minimum size is 62,500 for two-handed wielding and 77,500 for one-handed wielding. The row lists dwarves as unable to wield it at 32/49 (ALL), two-handed at 14/49 (0), and one-handed at 3/49 (0).
Dwarf Fortress skill-level table names rank 10 as “Accomplished.”
Adamantine has value 300 and density 0.200. Its impact yield and fracture are both 5,000, with elasticity 0; shear yield and fracture are also 5,000, with elasticity 0. The notes cell contains “/”.
Dwarf Fortress skill-level table names rank 7 as “Adept.”
Dwarf Fortress skill-level table names rank 2 as “Adequate.”
The backpack is listed as upper-body gear for the Over layer. It lists L material, Material / Size 3, Layer / Size 0, and Permit >300; coverage, UBSTEP, LBSTEP, and elasticity are N/A.
The battle axe has size 800 and a one-handed Hack attack using Axe skill: Edge type, contact area 40000, penetration 6000, and velocity 1.25×. The row lists metal as usable; wood, bone, and obsidian as not usable.
Bismuth bronze has value 6 and density 8.25. Impact yield, fracture, and elasticity are 602, 843, and 547; shear yield, fracture, and elasticity are 172, 241, and 156, respectively.
The blowgun's melee attack has size 150 and uses Sword skill for a Blunt Bash, with contact area 10000, penetration (4000), and velocity 1.25×. The row lists subterranean animal people as users and single-grasp for average human hands used.
Bone has value 1 and density 0.50. Impact yield, fracture, and elasticity are 200, 200, and 100; shear yield, fracture, and elasticity are 115, 130, and 100, respectively.
The boning knife is a foreign weapon with size 50. It makes an edge slash with contact area 500, penetration 300, and velocity 1.25×; it uses Dagger skill, is used by non-warrior NPCs in adventurer mode, and is single-grasp for an average human.
The bow's melee attack has size 300 and uses Sword skill for a Blunt Bash, with contact area 10000, penetration (4000), and velocity 1.25×. The row lists elves, goblins, humans, and kobolds as users and single-grasp for average human hands used.
Braies are woven lower-body armor for the Under layer, with 100% coverage. They list C,L materials, Material / Size 3, Layer / Size 10, Permit 30, and LBSTEP 1.
The breastplate is upper-body armor for the Armor layer, with 100% coverage. It lists M material, Material / Size 9, Layer / Size 20, Permit 50, UBSTEP and LBSTEP 0, and Armor / Level 3.
Bronze has value 5 and density 8.25. Impact yield, fracture, and elasticity are 602, 843, and 547; shear yield, fracture, and elasticity are 172, 241, and 156, respectively.
Dwarf Fortress armor table lists the buckler with blockchance 10, material/size 2, materials L,M,W, UPSTEP 1, and Armor/Level 1. Layer/size, permit, and layer are NA; elasticity is N/A.
The cape is woven upper-body armor for the Cover layer, with 50% coverage. It lists C,L materials, Material / Size 3, Layer / Size 10, Permit 300, and UBSTEP and LBSTEP values of 0.
The carving fork is a foreign weapon with size 150. It makes an edge stab with contact area 1, penetration 100, and velocity 1.0×; it uses Dagger skill, is used by non-warrior NPCs in adventurer mode, and is single-grasp for an average human.
The carving knife is a foreign weapon with size 150. It makes an edge slash with contact area 800, penetration 600, and velocity 1.25×; it uses Dagger skill, is used by non-warrior NPCs in adventurer mode, and is single-grasp for an average human.
The farming table lists cave wheat, sweet pods, quarry bushes, and dimple cups as ready to harvest after 50,000 game ticks, or 41.666 days.
Dwarf Fortress armor table lists chausses as a woven under-layer with 100% coverage and UPSTEP MAX. Material/size is 3, materials are C,L, layer/size is 10, and permit is 15.
Clear glass has value 5 and density 2.6. Impact yield, fracture, and elasticity are 1,000, 1,000, and 2,222; shear yield, fracture, and elasticity are 33, 33, and 113. It is only available as trap components.
The cloak is woven upper-body armor for the Cover layer, with 100% coverage. It lists C,L materials, Material / Size 5, Layer / Size 15, Permit 150, UBSTEP MAX, and LBSTEP 1.
The coat is woven upper-body armor for the Over layer, with 100% coverage. It lists C,L materials, Material / Size 5, Layer / Size 20, Permit 50, UBSTEP MAX, and LBSTEP 1.
Dwarf Fortress skill-level table names rank 3 as “Competent.”
Copper has value 2 and density 8.93. Impact yield, fracture, and elasticity are 245, 770, and 175; shear yield, fracture, and elasticity are 70, 220, and 145, respectively.
The crossbow's melee attack has size 400 and uses two hands and Hammer skill for a Bash: Blunt attack, contact area 10000, penetration (4000), and velocity 1.25×. The row lists metal, wood, and bone as usable, but not obsidian.
Crystal glass has value 10 and density 2.6. Impact yield, fracture, and elasticity are 1,000, 1,000, and 2,222; shear yield, fracture, and elasticity are 33, 33, and 113. It is only available as trap components.
Dwarf Fortress skill-level table names rank 0 as “Dabbling” and notes that this level is not displayed on the “prepare for journey carefully” screen.
The large dagger has size 200 and uses Dagger skill for an Edge Slash, with contact area 1000, penetration 800, and velocity 1.25×. The row lists goblins and kobolds as users and single-grasp for average human hands used.
Divine metal has value 300 and density 1.0. Its impact yield is 1,000, fracture 2,000, and elasticity 0; shear yield is 1,000, fracture 2,000, and elasticity 0. The notes cell contains “/”.
The dress is woven upper-body armor for the Under layer, with 100% coverage. It lists C,L materials, Material / Size 5, Layer / Size 10, Permit 50, and MAX for both UBSTEP and LBSTEP.
Dwarf Fortress skill-level table names rank 8 as “Expert.”
The face veil is woven headgear for the Under layer, with 50% coverage. Its listed materials are C,L; Material / Size is 2, Layer / Size is 10, and Permit is 100.
The flail has size 500 and uses Mace skill for a Blunt Bash, with contact area 200, penetration (4000), and velocity 2.5×. The row lists goblins and humans as users and single-grasp for average human hands used.
The flask is listed in the upper-body group with Unique layer. It lists L,M materials and Material / Size 5; Layer / Size, Permit, coverage, UBSTEP, LBSTEP, and elasticity are N/A.
Based only on the supplied Dwarf Fortress Wiki table excerpts. The excerpts do not establish a single game version for the main wiki pages; the DF2014 skill page is explicitly an older edition and is kept distinct. Armor and weapon excerpts appear in duplicate page groups (p1/p9 and p10); unlabeled variants and patch coverage cannot be determined from this input.
Counts describe the imported source tables. They do not establish complete coverage of every patch, DLC or upgrade variant. Multiple values remain labeled as listed values when the source does not identify their upgrade levels.