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Survival · EQUIPMENT & PROGRESSION

Dying Light 2 Stay Human

Dying Light 2: Stay Human has separate Combat and Parkour skill trees. The supplied guide describes Combat Points and Parkour Points gained from their corresponding activities, with bonus experience at night that is lost if Aiden dies before reaching a safe zone. These records cover named combat moves, ranged-shot abilities, and traversal skills, including their described effects and stated prerequisites. Some skills require another skill, a Health or Stamina threshold, or a particular situation to use. This reference explains recorded functions and gates without comparing effectiveness. The supplied passages do not establish weapon mod effects, gear bonuses, or a complete progression path.

14 guidesTechlandPC edition · Feb 3, 2022
Dying Light 2 Stay Human: Reloaded Edition official game artwork
© Techland · Game artwork
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Start here

01

For reactive combat moves

If you want to understand counters and enemy control, start with Grapple, Perfect Dodge, and Block Charge; check each listed prerequisite and condition.

Grapple Perfect Dodge Block Charge
02

For ranged attacks

If you use ranged weapons, read Precise Aiming and Power Shot together: the guide describes aiming zoom and added armor piercing and damage as separate effects.

Power Shot
03

For traversal and fall recovery

If movement is your priority, compare High Jump, Active Landing, and Dart; their recorded effects cover jump reach, landing recovery, and a stamina-costing sprint.

High Jump Active Landing Dart
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Equipment & progression guides

Choose a topic to see how it works, where it helps and what to consider.

Common mistakes to avoid

Skill access has prerequisites

The guide says some skills require earlier tree skills, and some abilities also require upgrading maximum Health or Stamina using GRE inhibitors. A named skill is not necessarily immediately available.

Night bonus experience can be lost

Combat and free-running at night award bonus experience, but the guide says those additional points are lost if Aiden is killed before reaching a safe zone.

Check the activation condition

The described effects can be situational: Block Projectiles calls for a block just before impact, while Block Charge’s roof-fall outcome depends on using it near an edge.

References & guide scope

A source-bounded reference to 15 named Combat and Parkour skills in the supplied IGN guide. Their described effects and stated prerequisites are recorded. The supplied passages do not detail weapon mod effects or gear bonuses. The guide text is dated February 2022; current balance and patches are unverified.

  • The 15 skill records and their effects are based on the supplied IGN skills passage, whose guide text is dated February 2022; no newer balance or patch verification was supplied.
  • The supplied materials do not describe weapon mod effects, gear bonuses, or equipment progression in enough detail to make factual choice records for those systems.
  • The sources do not establish comparative effectiveness, complete skill-tree coverage, exact stamina costs, or numeric damage values for most listed effects.
  • Steam metadata identifies the Reloaded Edition and app ID; it is used for identity and edition context, not as evidence of mechanics.

Explanations prepared with GPT-6 Luna and checked against the linked references. These are source-reviewed guides. They do not establish independently tested optimal builds or exact upgrade budgets. How coverage works.

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