For reactive combat moves
If you want to understand counters and enemy control, start with Grapple, Perfect Dodge, and Block Charge; check each listed prerequisite and condition.
Grapple Perfect Dodge Block ChargeDying Light 2: Stay Human has separate Combat and Parkour skill trees. The supplied guide describes Combat Points and Parkour Points gained from their corresponding activities, with bonus experience at night that is lost if Aiden dies before reaching a safe zone. These records cover named combat moves, ranged-shot abilities, and traversal skills, including their described effects and stated prerequisites. Some skills require another skill, a Health or Stamina threshold, or a particular situation to use. This reference explains recorded functions and gates without comparing effectiveness. The supplied passages do not establish weapon mod effects, gear bonuses, or a complete progression path.

If you want to understand counters and enemy control, start with Grapple, Perfect Dodge, and Block Charge; check each listed prerequisite and condition.
Grapple Perfect Dodge Block ChargeIf you use ranged weapons, read Precise Aiming and Power Shot together: the guide describes aiming zoom and added armor piercing and damage as separate effects.
Power ShotIf movement is your priority, compare High Jump, Active Landing, and Dart; their recorded effects cover jump reach, landing recovery, and a stamina-costing sprint.
High Jump Active Landing DartChoose a topic to see how it works, where it helps and what to consider.
Grapple lets Aiden use an attacking enemy’s momentum to stun them. The guide lists Perfect Dodge as its prerequisite.
Understand this choicePerfect Dodge lets Aiden evade incoming strikes and leaves the opponent stunned and vulnerable to follow-up attacks or special moves.
Understand this choicePerfect Parry improves Aiden’s parry by granting a brief slow-motion window after the parry is executed.
Understand this choiceBlock Projectiles allows Aiden to block projectiles thrown by human enemies when he times the block just before impact.
Understand this choiceDeflect Projectiles lets Aiden turn projectiles back toward the attacker after the Block Projectiles skill is acquired.
Understand this choicePower Attack charges a more forceful melee move that consumes extra stamina and deals additional damage when released.
Understand this choiceWindmill is a charged spinning attack that uses substantial stamina and can cut through a nearby crowd of zombies in one move.
Understand this choiceDrop Kick launches an enemy backward with a powerful kick performed by jumping and pressing the block input twice.
Understand this choiceBlock Charge tackles enemies to the ground and can carry a foe over a nearby roof edge, breaking Aiden’s fall.
Understand this choicePower Shot adds armor piercing and additional damage to ranged weapon shots, following the Precise Aiming skill.
Understand this choiceHigh Jump lets Aiden jump higher and reach farther ledges. Holding the jump input produces a bigger jump.
Understand this choiceFirm Grip helps Aiden finish a ledge climb when stamina is gone and briefly keep his grip after landing from a great height.
Understand this choiceActive Landing reduces fall damage and preserves momentum when Aiden rolls after falling from a large height.
Understand this choiceDart gives Aiden a short sprint speed boost at a significant stamina cost, activated with the listed control.
Understand this choiceThe guide says some skills require earlier tree skills, and some abilities also require upgrading maximum Health or Stamina using GRE inhibitors. A named skill is not necessarily immediately available.
Combat and free-running at night award bonus experience, but the guide says those additional points are lost if Aiden is killed before reaching a safe zone.
The described effects can be situational: Block Projectiles calls for a block just before impact, while Block Charge’s roof-fall outcome depends on using it near an edge.
A source-bounded reference to 15 named Combat and Parkour skills in the supplied IGN guide. Their described effects and stated prerequisites are recorded. The supplied passages do not detail weapon mod effects or gear bonuses. The guide text is dated February 2022; current balance and patches are unverified.
Explanations prepared with GPT-6 Luna and checked against the linked references. These are source-reviewed guides. They do not establish independently tested optimal builds or exact upgrade budgets. How coverage works.