
Iron Fist
Rank 1 Iron Fist increases damage from punching attacks by 20%.
Browse perks, weapons, accessories and armor. Find recorded stats, effects and requirements for individual entries, and use the categories and search to explore your options.

189 source-linked references · 157 with game artwork
189 matching references · Undated entries keep reference order.

Rank 1 Iron Fist increases damage from punching attacks by 20%.

Rank 1 Big Leagues increases melee weapon damage by 20%.

Rank 1 Armorer grants access to base-level and Rank 1 armor mods.

Rank 1 Blacksmith grants access to base-level and Rank 1 melee weapon mods.

Rank 1 Heavy Gunner increases heavy-gun damage by 20%.

Rank 1 Strong Back adds 25 to carry weight.

Rank 1 Steady Aim improves hip-fire accuracy when firing any gun.

Rank 1 Basher increases gun-bashing damage by 25%.

Rank 1 Rooted, while standing still, grants +25 Damage Resistance and increases melee and unarmed attack damage by 25%.

Rank 1 Pain Train causes sprinting into enemies while wearing Power Armor to hurt and stagger them. Robots and oversized enemies are immune to the stagger.

Rank 1 Pickpocket makes picking pockets 25% easier.

Rank 1 Rifleman increases damage from attacks with nonautomatic rifles by 20%.

Rank 1 Awareness lets you view a target's specific Damage Resistances in V.A.T.S.

Rank 1 Locksmith lets you pick Advanced locks.

Rank 1 Demolition Expert increases explosive damage by 25% and lets you craft explosives at any chemistry station.

Rank 1 Night Person grants +2 Intelligence and +2 Perception from 6:00 p.m. to 6:00 a.m.

Rank 1 Refractor instantly grants +10 Energy Resistance.

Rank 1 Sniper improves control and lets you hold your breath longer while aiming with scopes, reducing wobble.

Rank 1 Penetrator lets you target body parts blocked by cover in V.A.T.S., with reduced accuracy.

Rank 1 Concentrated Fire adds +10% accuracy to each V.A.T.S. attack on the same body part.

Rank 1 Toughness instantly grants +10 Damage Resistance.

Rank 1 Lead Belly reduces radiation taken from eating or drinking.

Rank 1 Life Giver instantly grants +20 maximum Health.

Rank 1 Chem Resistant makes addiction from consuming chems 50% less likely.
Rank 1 Aquaboy / Aquagirl prevents radiation damage from swimming and allows breathing underwater.

Rank 1 Rad Resistant instantly grants +10 Radiation Resistance.

Rank 1 Adamantium Skeleton reduces limb damage by 30%.

Rank 1 Cannibal restores Health when eating human corpses.

Rank 1 Ghoulish makes radiation regenerate lost Health.

Rank 1 Solar Powered grants +2 Strength and +2 Endurance from 6:00 a.m. to 6:00 p.m.

Rank 1 Cap Collector improves buying and selling prices at vendors. The row lists perk ID 001d2456 and no level requirement (shown as “-”).
Rank 1 Lady Killer / Black Widow makes opponents of the opposite gender take 5% more combat damage and easier to persuade in dialogue.; level requirement: “-”.

Rank 1 Lone Wanderer grants 15% less damage taken and 100 additional carry weight while adventuring without a companion.; level requirement: “-”.

Rank 1 Attack Dog lets your canine companion hold an enemy, increasing your chance to hit that enemy in V.A.T.S.; level requirement: “-”.

Rank 1 Animal Friend gives you a chance to pacify an animal below your level when you aim at it with your gun.; level requirement: “-”.

Rank 1 Local Leader lets you establish supply lines between your workshop settlements.; level requirement: “-”.
Limited to the supplied table samples and headers. Sources identify Fallout 4, but edition, DLC, and patch coverage are not consistently labeled; Vault-Tech Workshop armor is separately labeled, and no NG+ variant is indicated.
Counts describe the imported source tables. They do not establish complete coverage of every patch, DLC or upgrade variant. Multiple values remain labeled as listed values when the source does not identify their upgrade levels.
If you favor non-automatic rifles, non-automatic pistols, automatic weapons, or melee weapons, compare the matching damage perk. Check your weapon’s category before investing because these perks describe different weapon types.
Rifleman Gunslinger Commando Big LeaguesIf you want to craft equipment modifications, compare Gun Nut for gun mods, Armorer for armor mods, and Science! for high-tech mods. Inspect the workbench to see whether a specific available mod fits your equipment.
Gun Nut Armorer Science!If you repeatedly target the same body part in V.A.T.S., review Concentrated Fire; if you want to save critical hits for later V.A.T.S. use, review Critical Banker. If components are a bottleneck, check Scrapper’s salvage effects.
Concentrated Fire Critical Banker ScrapperChoose a topic to see how it works, where it helps and what to consider.
Weapon perkRifleman improves attacks with non-automatic rifles. Higher ranks add armor penetration and a chance to cripple a limb, making its progression relevant to characters built around this weapon category.
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Weapon perkGunslinger improves non-automatic pistol damage. Ranks add range, then chances to disarm or cripple, so it supports pistol-focused combat without applying to automatic pistols.
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Weapon perkCommando raises automatic weapon damage and later improves hip-fire accuracy and adds a chance to stagger. Its effects support automatic fire rather than non-automatic weapons.
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Weapon perkBig Leagues increases melee weapon damage. Later ranks can disarm, hit multiple targets in front, or cripple an opponent, making it a distinct choice for melee combat.
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Crafting accessGun Nut unlocks access to progressively higher ranks of gun modifications. It is a progression choice for players who want to craft gun upgrades at available workbenches.
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Crafting accessArmorer opens progressively higher ranks of armor modifications. It matters when you want to craft armor upgrades, though the supplied chart does not detail individual mods or their components.
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Crafting accessScience! grants access to ranks of high-tech modifications. The chart establishes an upgrade path, but does not enumerate supported equipment, individual mod effects, or material costs.
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Crafting materialsScrapper lets you salvage components from scrapped weapons and armor. Its later rank adds rare components and highlights items containing favorited components, supporting targeted material gathering.
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V.A.T.S. perkConcentrated Fire rewards repeated V.A.T.S. attacks on the same body part with increasing accuracy. Its highest listed rank also adds damage to those attacks.
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V.A.T.S. perkCritical Banker lets you store critical hits for later V.A.T.S. use. Higher ranks increase the number stored, and a later rank can provide a chance to save an extra critical.
Understand this choiceRifleman specifies non-automatic rifles, Gunslinger specifies non-automatic pistols, Commando specifies automatic weapons, and Big Leagues specifies melee weapons. Check the weapon category before investing in a damage perk.
Gun Nut, Armorer, and Science! describe access to modification ranks. Their chart entries do not identify individual mod effects or prove components are available, so inspect the workbench before planning around a specific mod.
Concentrated Fire’s accuracy benefit is for repeated attacks on the same body part in V.A.T.S.; Critical Banker stores critical hits for V.A.T.S. use. Their listed effects depend on using that system.
A focused perk progression reference for weapon damage, equipment modification access, crafting materials, and V.A.T.S. choices. Rank and level details follow the supplied perk chart sources; no patch-specific or current-meta claims are made.
Explanations prepared with GPT-6 Luna and checked against the linked references. These are source-reviewed guides. They do not establish independently tested optimal builds or exact upgrade budgets. How coverage works.