Pick a capacity upgrade
Compare the supported tier figures for weapon holsters, rucksacks, syringe kits, and arrow quivers to decide which carrying capacity you want to expand.
Weapon Holsters Rucksacks Syringe Kits Arrow QuiverFar Cry 3 combines animal-hide crafting upgrades that expand equipment capacity with experience-driven skills in the Spider, Shark, and Heron trees. The equipment guide lists tiers for holsters, wallets, rucksacks, syringe kits, ammunition, grenades, munitions, fuel, rockets, and arrows. The overview describes the trees’ broad focuses: Spider covers stealth and hunting, Shark assault and health, and Heron long-range takedowns and mobility.

Compare the supported tier figures for weapon holsters, rucksacks, syringe kits, and arrow quivers to decide which carrying capacity you want to expand.
Weapon Holsters Rucksacks Syringe Kits Arrow QuiverUse the broad tree descriptions as a guide: Spider for stealth and hunting, Shark for assault and health, or Heron for long-range takedowns and mobility.
Spider skill tree Shark skill tree Heron skill treeChoose a topic to see how it works, where it helps and what to consider.
Holsters increase the number of weapons Jason can carry. The Simple tier holds two weapons and requires one goat skin; Rugged holds three and requires two deer hides; Heavy Duty holds four and requires two shark skins.
Understand this choiceThe wallet tiers raise the amount of money Jason can carry: Simple is $2,000, Rugged $4,000, Heavy Duty $6,000 and Extended $10,000. The listed materials are one pig hide, two cassowary leather, two shark skins and one One Horn Buffalo Hide, respectively.
Understand this choiceRucksacks raise item capacity by tier: Simple has 32 slots, Rugged 48, Heavy Duty 64 and Extended 96. The listed hide requirements are two boar hides, two tapir hides, four dingo pelts and one Undying Bear Leather.
Understand this choiceSyringe kits expand Jason’s carrying capacity: Simple holds 5 slots, Rugged 7, Heavy Duty 9, and Extended 12. Their listed materials are 1 Pig Hide, 3 Dog Skin, 2 Leopard Skin, and 1 Black Panther Leather, respectively.
Understand this choiceGrenade pouch capacity is listed per grenade: Simple holds four, Rugged six, Heavy Duty eight and Extended twelve. The listed materials are two goat skins, two deer hides, three Komodo Dragon skins and one Blood Komodo Dragon Leather.
Understand this choiceMunitions pouch capacity is listed per munition: Simple holds three, Rugged four, Heavy Duty five and Extended six. The listed materials are two goat skins, two leopard skins, two bear skins and one White Belly Tapir.
Understand this choiceThe Arrow Quiver increases carried ammunition. Simple holds 10 basic and 10 special arrows; Rugged holds 15 basic and 10 special; Heavy Duty holds 20 basic and 10 special; Extended holds 30 basic and 10 special.
Understand this choiceThe Spider tree focuses on stealth takedowns and hunting skills. Skills are earned through experience from completing missions and killing enemies, then unlocked in three skill trees.
Understand this choiceThe Shark tree focuses on assault takedowns and health. Experience from missions and enemy kills contributes to skills, which are unlocked among the game's three skill trees.
Understand this choiceThe Heron tree focuses on long-range takedowns and mobility. As with the other trees, skills are gained through experience earned by completing missions and killing enemies.
Understand this choiceThe crafting guide marks certain extended equipment tiers as requiring Path of the Hunter and identifies their rare-animal skins. It says the referenced missions are unlocked by liberating the named outpost on the North Island; the evidence does not establish that one outpost unlocks all such missions.
Single-player crafting upgrades and skill-tree progression in Far Cry 3: crafted-equipment categories and three broad skill-tree orientations. The evidence supports capacity details for listed crafted items and general focus descriptions for the trees.
Explanations prepared with GPT-6 Luna and checked against the linked references. These are source-reviewed guides. They do not establish independently tested optimal builds or exact upgrade budgets. How coverage works.