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Beidou
Genshin Impact · Character

Beidou

Electro claymore user who counters incoming attacks with Tidecaller and provides a Burst that triggers bouncing Electro damage from Normal and Charged Attacks. Consider Beidou when the party can make use of those attack-triggered discharges, particularly when multiple opponents can be hit by the jumps.

Released Sep 28, 2020

Beidou combines a reactive Skill with an attack-triggered Burst. Tidecaller’s hold shield absorbs damage and increases its counter damage when Beidou is hit, reaching its greatest bonus after two hits. Stormbreaker reduces damage and interruption while enabling lightning discharges when the active character lands Normal or Charged Attack hits.

ElementElectroWeaponClaymoreRarity4
Beidou GUIDE

Understand Beidou

Useful when…

  • Countering attacks with Tidecaller and releasing it after building its hit-based damage bonus.
  • Using Stormbreaker while the active character lands repeated Normal or Charged Attack hits.
  • Adding Electro damage and damage reduction with an 80-Energy Burst.
  • Reducing swimming Stamina consumption for the party.

How does Tidecaller reward timing?

Tidecaller’s Press deals Electro damage. Holding raises a shield whose maximum absorption scales with Beidou’s Max HP and whose Electro absorption efficiency is 250%. The hold ends with an Electro attack when released or when its duration ends. Its damage increases according to attacks Beidou takes during the hold, with the greatest bonus reached after two hits. Retribution grants that maximum bonus when Tidecaller is used at the precise moment Beidou is hit. The shield also applies Electro to Beidou when activated, so its defensive action has an elemental application condition to keep in mind.

What does Stormbreaker add?

Stormbreaker deals nearby Electro damage and creates Thunderbeast’s Targe for 15 seconds at the listed level-one parameters. While active, Normal and Charged Attack hits create a lightning discharge that can jump between opponents. The Burst can trigger at most one discharge per second. It also decreases damage taken and increases resistance to interruption; the listed damage reduction is 20%. Its value therefore depends on actually landing Normal or Charged Attack hits during the Burst, and on opponents being available for the discharge to jump between. It has an 80 Energy cost and a 20-second cooldown at the listed parameters.

What should you invest in?

If you mainly use Beidou for Stormbreaker’s off-field attack-triggered effect, prioritize the Burst talent. Raise Tidecaller when its counter damage and shield matter to your play. Her own Normal Attack talent is more relevant if she spends time dealing damage with her claymore attacks. Ascension uses Electro gems, Noctilucous Jade, and Raven Insignias. The listed talent progression uses Gold books and Treasure Hoarder Insignias; the final shown step also uses Mora, a Crown of Insight, and Dvalin’s Sigh. These are separate upgrade tracks, so investment can follow the contribution you rely on.

What are the limitations and alternatives?

Stormbreaker’s discharge is triggered by Normal or Charged Attack hits, not by every kind of damage, and the one-per-second limit caps its trigger rate. Tidecaller’s greatest damage bonus requires taking two hits during the hold, while its shield scales with Max HP and its attack’s bonus comes from the hit count. Her swimming passive reduces the party’s swimming Stamina consumption by 20%, but does not stack with passives that provide the exact same effect.

Limitations and tradeoffs

  • Stormbreaker needs Normal or Charged Attack hits to trigger discharges, and its trigger rate is limited to one per second.
  • Tidecaller’s maximum counter bonus rewards taking two hits during the hold, which can make its use more timing-sensitive than a press.
  • The hold shield scales with Max HP while the counter gains damage from taking hits; those mechanics reward different considerations.

Common mistakes to avoid

  • Expecting Stormbreaker to trigger discharges from skill damage instead of Normal or Charged Attack hits.
  • Holding Tidecaller through more than two hits in expectation of a larger hit-count bonus.
  • Forgetting that Tidecaller applies Electro to Beidou when its shield activates.
  • Assuming Beidou’s swimming Stamina passive stacks with an identical passive.

Effects and reference details

Oceanborne · Normal attack

Normal Attack
Performs up to 5 consecutive strikes.

Charged Attack
Drains Stamina over time to perform continuous slashes.
At the end of the sequence, performs a more powerful slash.

Plunging Attack
Plunges from mid-air to strike the ground, damaging opponents along the path and dealing AoE DMG upon impact.

Purchased talent coefficients at level 1 and 1. These are individual skill values; they do not represent total build damage.

EffectLevel 1Level 1
1-Hit DMG71.1%71.1%
2-Hit DMG70.9%70.9%
3-Hit DMG88.3%88.3%
4-Hit DMG86.5%86.5%
5-Hit DMG112%112%
Charged Attack Cyclic DMG56.2%56.2%
Charged Attack Final DMG102%102%
Charged Attack Stamina Cost40.0/s40.0/s
Max Duration5.0s5.0s
Plunge DMG74.6%74.6%
Low/High Plunge DMG149%/186%149%/186%
Tidecaller · Elemental skill

Nothing to worry about. Should anyone raise a hand against her or her men, she will avenge it ten-fold with sword and thunder.

Press
Accumulating the power of lightning, Beidou swings her blade forward fiercely, dealing Electro DMG.

Hold
Lifts her weapon up as a shield. Max DMG absorbed scales off Beidou's Max HP.
Attacks using the energy stored within the greatsword upon release or once this ability's duration expires, dealing Electro DMG. DMG dealt scales with the number of times Beidou is attacked in the skill's duration. The greatest DMG Bonus will be attained once this effect is triggered twice.
The shield possesses the following properties:
·Has 250% Electro DMG Absorption Efficiency.
·Applies the Electro element to Beidou upon activation.

Purchased talent coefficients at level 1 and 1. These are individual skill values; they do not represent total build damage.

EffectLevel 1Level 1
Shield DMG Absorption14.4% Max HP+138614.4% Max HP+1386
Base DMG122%122%
DMG Bonus on Hit Taken160%160%
CD7.5s7.5s
Stormbreaker · Elemental burst

Recalling her slaying of the great beast Haishan, Beidou calls upon that monstrous strength and the lightning to create a Thunderbeast's Targe around herself, dealing Electro DMG to nearby opponents.

Thunderbeast's Targe
·When Normal and Charged Attacks hit, they create a lightning discharge that can jump between opponents, dealing Electro DMG.
·Increases the character's resistance to interruption, and decreases DMG taken.

A maximum of 1 lightning discharge can be triggered per second.

Purchased talent coefficients at level 1 and 1. These are individual skill values; they do not represent total build damage.

EffectLevel 1Level 1
Skill DMG122%122%
Lightning DMG96.0%96.0%
DMG Reduction20%20%
Duration15.0s15.0s
CD20.0s20.0s
Energy Cost8080
Retribution

Counterattacking with Tidecaller at the precise moment when the character is hit grants the maximum DMG Bonus.

Lightning Storm

Gain the following effects for 10s after unleashing Tidecaller with its maximum DMG Bonus:
·DMG dealt by Normal and Charged Attacks is increased by 15%. ATK SPD of Normal and Charged Attacks is increased by 15%.
·Greatly reduced delay before unleashing Charged Attacks.

Conqueror of Tides

Decreases swimming Stamina consumption for your own party members by 20%.
Not stackable with Passive Talents that provide the exact same effects.

References and version

Game data version: 7.1

Beidou — Genshin Impact Wiki ↗genshin-impact.fandom.com ↗
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OceanborneNormal attack
TidecallerElemental skill
StormbreakerElemental burst

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