Clorinde GUIDE
Understand Clorinde
Useful when…
- Sustained on-field Electro attacks during Night Vigil.
- Using Bond of Life to empower and heal through Skill lunges.
- Gaining Electro damage bonuses after nearby Electro-related reactions.
Night Vigil handling
Hunter's Vigil starts Night Vigil, transforming Clorinde's Normal Attacks into piercing Electro pistolet shots that cannot be overridden by infusion; she cannot use Charged Attacks during the state. Her Skill becomes Impale the Night, a lunge whose effect depends on Bond of Life. At zero it is a normal lunge; below 100% of max HP it heals based on Bond of Life and gains AoE and damage; at or above 100% it becomes the stronger Pact lunge with further increased healing, AoE, and damage. Night Vigil lasts 7.5 seconds and ends if Clorinde leaves the field; the Skill cooldown is 16 seconds.
Managing healing and Bond of Life
When Bond of Life is below 100% of max HP, Swift Hunt shots grant Bond of Life; at or above 100%, they fire shots instead. During Night Vigil, healing from other sources is converted into Bond of Life rather than taking effect. Lawful Remuneration makes that conversion 100% while Night Vigil is active. If Bond of Life is at least 100% of max HP, each increase or decrease grants 10% CRIT Rate for 15 seconds, up to two independently counted stacks. Her Burst grants Bond of Life based on 66% of max HP before dealing five instances of AoE Electro damage, so its timing can affect her stance resources.
Reaction bonuses and investment
After a nearby party member triggers an Electro-related reaction against an opponent, Clorinde's Normal Attack and Burst Electro damage gain an increase equal to 20% of her ATK for 15 seconds, up to three stacks; the maximum increase is 1,800. This rewards including reaction triggers in the team without changing the stance's basic controls. Prioritize combat2 for the transformed shots and lunges. Raise combat3 for its five-hit Burst and Bond of Life contribution. Combat1 governs her ordinary sword attacks, but those are replaced during Night Vigil, so its value depends more on how much she attacks outside the stance.
Common mistakes
Do not try to use Charged Attacks during Night Vigil; they are unavailable. Leaving the field ends the state, so switching away cuts the stance short. Healing is converted into Bond of Life during the stance, so it does not behave like ordinary healing there. The stronger Pact lunge requires Bond of Life at or above the 100% threshold; a partial Bond of Life gives the middle version instead.
Limitations and tradeoffs
- The stance is short and ends immediately when Clorinde leaves the field.
- Non-Skill healing is converted to Bond of Life during Night Vigil instead of restoring HP normally.
Common mistakes to avoid
- Switching away during Night Vigil and ending the stance early.
- Attempting Charged Attacks during Night Vigil.
- Assuming healing behaves normally while Night Vigil is active.
Effects and reference details
Oath of Hunting Shadows · Normal attack
Normal Attack
Performs up to 5 rapid strikes.
Charged Attack
Consumes a certain amount of Stamina and fires Suppressing Shots in a fan pattern with her pistolet.
Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Purchased talent coefficients at level 1 and 1. These are individual skill values; they do not represent total build damage.
| Effect | Level 1 | Level 1 |
|---|
| 1-Hit DMG | 54.1% | 54.1% |
| 2-Hit DMG | 51.6% | 51.6% |
| 3-Hit DMG | 34.2%+34.2% | 34.2%+34.2% |
| 4-Hit DMG | 23.1%+23.1%+23.1% | 23.1%+23.1%+23.1% |
| 5-Hit DMG | 90.0% | 90.0% |
| Charged Attack DMG | 128.1% | 128.1% |
| Charged Attack Stamina Cost | 20.0 | 20.0 |
| Plunge DMG | 63.9% | 63.9% |
| Low/High Plunge DMG | 128%/160% | 128%/160% |
Hunter's Vigil · Elemental skill
Preparing her pistolet, she enters the "Night Vigil" state, using steel and shot together. In this state, Clorinde's Normal Attacks will be transformed into "Swift Hunt" pistolet attacks, and the DMG dealt is converted into Electro DMG that cannot be overridden by infusions, and she will be unable to use Charged Attacks. Using her Elemental Skill will transform it into "Impale the Night": Perform a lunging attack, dealing Electro DMG. The DMG done through the aforementioned method is considered Normal Attack DMG.
Swift Hunt
· When her Bond of Life is equal to or greater than 100% of her max HP: Performs a pistolet shot.
· When her Bond of Life is less than 100%, firing her pistolet will grant her Bond of Life, with the amount gained based on her max HP. The shots she fires can pierce opponents, and DMG dealt to opponents in their path is increased.
Impale the Night
The current percentage value of Clorinde's Bond of Life determines its effect:
· When the Bond of Life value is 0%, perform a normal lunging strike;
· When the Bond of Life value is less than 100% of her max HP, Clorinde is healed based on the Bond of Life value, and the AoE of the lunging attack and the DMG dealt is increased;
· When the value of the Bond of Life is equal to or greater than 100% of her max HP, use Impale the Night: Pact. The healing multiplier is increased, and the AoE and DMG dealt by the lunge is increased even further.
In addition, when Clorinde is in the Night Vigil state, healing effects other than Impale the Night will not take effect and will instead be converted into a Bond of Life that is a percentage of the healing that would have been received.
Clorinde will exit the "Night Vigil" state when she leaves the field.
Arkhe: Ousia
Periodically, when Clorinde's Swift Hunt shots strike opponents, she will summon a Surging Blade at the position hit that deals Ousia-aligned Electro DMG.
Purchased talent coefficients at level 1 and 1. These are individual skill values; they do not represent total build damage.
| Effect | Level 1 | Level 1 |
|---|
| Swift Hunt DMG | 26.8%/38.8% | 26.8%/38.8% |
| Swift Hunt Bond of Life Gain | 35.0% Max HP | 35.0% Max HP |
| Impale the Night DMG | 33.0%/44.0%/25.1%×3 | 33.0%/44.0%/25.1%×3 |
| Impale the Night Healing | 0%/104.0%/110.0% Bond of Life | 0%/104.0%/110.0% Bond of Life |
| Bond of Life Conversion | 80% Healing | 80% Healing |
| Surging Blade DMG | 43.2% | 43.2% |
| Surging Blade Interval | 10.0s | 10.0s |
| Night Vigil Duration | 7.5s | 7.5s |
| CD | 16.0s | 16.0s |
Last Lightfall · Elemental burst
Grants herself a Bond of Life based upon her own max HP before swiftly evading and striking with saber and sidearm as one, dealing AoE Electro DMG.
Purchased talent coefficients at level 1 and 1. These are individual skill values; they do not represent total build damage.
| Effect | Level 1 | Level 1 |
|---|
| Skill DMG | 126.9%×5 | 126.9%×5 |
| Bond of Life Gain | 66.0% Max HP | 66.0% Max HP |
| CD | 15.0s | 15.0s |
| Energy Cost | 60 | 60 |
Dark-Shattering Flame
After a nearby party member triggers an Electro-related reaction against an opponent, Electro DMG dealt by Clorinde's Normal Attacks and Last Lightfall will be increased by 20% of Clorinde's ATK for 15s. Max 3 stacks. Each stack is counted independently. The Maximum DMG increase achievable this way for the above attacks is 1,800.
Lawful Remuneration
If Clorinde's Bond of Life is equal to or greater than 100% of her Max HP, her CRIT Rate will increase by 10% for 15s whenever her Bond of Life value increases or decreases. Max 2 stacks. Each stack is counted independently.
Additionally, Hunter's Vigil's Night Vigil state is buffed: While it is active, the percent of healing converted to Bond of Life increases to 100%.
Night Vigil's Harvest
Displays the location of nearby resources unique to Fontaine on the mini-map.
References and version
Game data version: 7.1
Technical source data for verification
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