Jahoda GUIDE
Understand Jahoda
Useful when…
- Filling and discharging the skill flask when nearby opponents have eligible elemental effects.
- Using burst robots for healing, with the enhancement determined by the most numerous eligible element.
- Applying the burst robot enhancement that corresponds to the party’s leading eligible element.
How does her skill flask work?
Savvy Strategy: Splitting the Spoils dashes Jahoda toward an opponent. On contact, she enters Shadow Pursuit and gradually fills the Purr-loined Treasure Flask from nearby opponents affected by Pyro, Hydro, Electro, or Cryo. When the state ends or the skill is used again, the flask drains for one Anemo damage instance; a full flask discharges immediately for a more powerful hit. If the dash fails to make contact, Jahoda instead drops a Smoke Bomb that deals one Anemo hit nearby. At Moonsign: Ascendant Gleam, a full flask is held briefly and spent on Fluffy Meowballs that deal damage of the stored element; each hit restores two Energy, once every 3.5 seconds. The skill cooldown is 15 seconds.
What does the burst do, and how does party composition change it?
Hidden Aces: Seven Tools of the Hunter deals Anemo damage and deploys two Purrsonal Coordinated Assistance Robots for 12 seconds. If the party includes Pyro, Hydro, Electro, or Cryo characters, Plan to Get Paid selects an enhancement based on which eligible element has the most characters: Pyro makes robot damage 130% of its original amount; Hydro makes robot healing 120% of its original amount; Electro adds one robot; Cryo reduces the robots’ attack interval by 10%. A tie is resolved in the order Pyro, Hydro, Electro, then Cryo, and only one elemental effect initially applies. The selected enhancement depends on the eligible element counts, including ties.
How does her healing support work?
The burst robots heal based on Jahoda’s ATK plus a flat amount, and the lowest-HP character receives additional healing. Sweet Berry Bounty adds 100 Elemental Mastery for six seconds when a robot heals an active character whose HP is above 70%. The effect requires that healing trigger on an active character already above the threshold; casting the burst alone does not establish it. The burst costs 70 Energy and has an 18-second cooldown.
What merits investment?
The skill is relevant if you value its flask damage and stored-element behavior; the burst is relevant for its robots, healing, and party-composition enhancement. Her Normal Attacks include bow shots and a fully charged Anemo Aimed Shot, while the described support effects come from the skill and burst. Ascension and talents use separate materials, so investment can follow the part of her kit you use.
What conditions affect the effects?
The flask fills from nearby opponents affected by Pyro, Hydro, Electro, or Cryo while Jahoda is in Shadow Pursuit. A dash that fails to contact an opponent produces the Smoke Bomb case instead. The burst enhancement uses the most numerous eligible element, with one initial effect and a stated tie order. The Elemental Mastery effect requires a robot heal on an active character above 70% HP. Chasca, Faruzan, and Sayu are listed as comparison candidates, but their element and weapon facts do not establish interchangeable mechanics.
Limitations and tradeoffs
- The flask’s fill depends on nearby opponents affected by one of the four eligible elements.
- Only one initial robot enhancement applies, selected by eligible element count and the stated tie order.
- The Elemental Mastery effect requires a robot heal on an active character above 70% HP.
Common mistakes to avoid
- Expecting the flask to fill without nearby opponents affected by Pyro, Hydro, Electro, or Cryo.
- Assuming all eligible elemental robot enhancements apply at once.
- Ignoring the stated tie priority when eligible element counts are tied.
- Expecting the Elemental Mastery effect without a robot healing an active character above 70% HP.
Effects and reference details
Strike While the Arrow's Hot · Normal attack
Normal Attack
Performs up to 3 consecutive shots with a bow.
Charged Attack
Performs a more precise Aimed Shot with increased DMG.
While aiming, mighty winds will accumulate on the arrowhead. A fully charged wind arrow will deal Anemo DMG.
Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, hitting opponents along the path and dealing AoE DMG upon impact.
Purchased talent coefficients at level 1 and 1. These are individual skill values; they do not represent total build damage.
| Effect | Level 1 | Level 1 |
|---|
| 1-Hit DMG | 41.7% | 41.7% |
| 2-Hit DMG | 19.2%×2 | 19.2%×2 |
| 3-Hit DMG | 51.2% | 51.2% |
| Aimed Shot | 43.9% | 43.9% |
| Fully-Charged Aimed Shot | 124% | 124% |
| Plunge DMG | 56.8% | 56.8% |
| Low/High Plunge DMG | 114%/142% | 114%/142% |
Savvy Strategy: Splitting the Spoils · Elemental skill
Jahoda dashes toward her opponent, entering the Shadow Pursuit state upon contact. While in this state, Jahoda moves continuously and swiftly: If nearby opponents are affected by Pyro, Hydro, Electro, or Cryo, she will quietly convert her **Purr-loined Treasure Flask** to that element, gradually filling it. When the duration ends or the skill is used again, Jahoda drains the Purr-loined Treasure Flask and deals a single instance of Anemo DMG to nearby opponents. When the Purr-loined Treasure Flask is full, Jahoda immediately drains it, exiting the Shadow Pursuit state and dealing a more powerful instance of Anemo DMG.
If her dash fails to make contact with an opponent, Jahoda instead drops a Smoke Bomb at her location, dealing a single instance of Anemo DMG to nearby opponents.
Moonsign: Ascendant Gleam: When the Purr-loined Treasure Flask becomes full, Jahoda will not immediately discharge it. Instead, for a short duration, she steadily consumes the stored element inside and periodically fires Fluffy Meowballs at nearby opponents, dealing DMG of the corresponding element stored in the Purr-loined Treasure Flask. When a Fluffy Meowball hits an opponent, Jahoda regenerates 2 Elemental Energy. This effect can be triggered once every 3.5s.
Purchased talent coefficients at level 1 and 1. These are individual skill values; they do not represent total build damage.
| Effect | Level 1 | Level 1 |
|---|
| Smoke Bomb DMG | 159.0% | 159.0% |
| Unfilled Treasure Flask DMG | 190.8% | 190.8% |
| Filled Treasure Flask DMG | 212.0% | 212.0% |
| Treasure Flask Duration | 20.0s | 20.0s |
| Meowball DMG | 128.0% | 128.0% |
| CD | 15.0s | 15.0s |
Hidden Aces: Seven Tools of the Hunter · Elemental burst
Time to reveal those pocket aces! Jahoda retrieves 2 **Purrsonal Coordinated Assistance Robots** and deals a single instance of Anemo DMG to nearby opponents.
Purchased talent coefficients at level 1 and 1. These are individual skill values; they do not represent total build damage.
| Effect | Level 1 | Level 1 |
|---|
| Skill DMG | 207.2% | 207.2% |
| Purrsonal Coordinated Assistance Robot DMG | 17.3% | 17.3% |
| Purrsonal Coordinated Assistance Robot Duration | 12.0s | 12.0s |
| Purrsonal Coordinated Assistance Robot Healing | 79.9% ATK+501 | 79.9% ATK+501 |
| Lowest HP Character Additional Healing | 30.7% ATK+193 | 30.7% ATK+193 |
| CD | 18.0s | 18.0s |
| Energy Cost | 70 | 70 |
Plan to Get Paid
When your team has at least one Pyro, Hydro, Electro, or Cryo character, the **Purrsonal Coordinated Assistance Robots** from the Elemental Burst Hidden Aces: Seven Tools of the Hunter will be enhanced based on the number of characters of each corresponding element.
Jahoda secretly keeps track of these characters. Among them, the element with the highest number of characters determines the enhancement effect:
· Pyro: Purrsonal Coordinated Assistance Robots deal 130% of their original DMG.
· Hydro: Purrsonal Coordinated Assistance Robots heal for 120% of their original healing amount.
· Electro: The number of Purrsonal Coordinated Assistance Robots increases by one.
· Cryo: The attack interval of Purrsonal Coordinated Assistance Robots is reduced by 10%.
If there's a tie between elements, the order of priority that determines which enhancement takes effect is: Pyro, Hydro, Electro, then Cryo. Only one elemental effect can initially be triggered.
Sweet Berry Bounty
When a **Purrsonal Coordinated Assistance Robot** from the Elemental Burst Hidden Aces: Seven Tools of the Hunter triggers healing on an active team member, if that character's HP is above 70%, their Elemental Mastery will be increased by 100 for 6s.
Moonsign Benediction: Rooftop Dash
When Jahoda is in the party, the party's Moonsign will increase by 1 level.
Backstreet Guile
When dispatched on an expedition in Nod-Krai, time consumed is reduced by 25%.
References and version
Game data version: 7.1
Technical source data for verification
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