Understand Prototype Starglitter
Useful when…
- A polearm wielder who values Energy Recharge and uses Normal or Charged Attacks after an Elemental Skill.
- A build where the temporary attack bonus is relevant to the wielder's damage.
Stats and passive
The weapon is a 4-star polearm with Energy Recharge as its secondary stat. After using an Elemental Skill, the wielder gains a Normal and Charged Attack DMG bonus for 12 seconds. The bonus is 8% per stack at R1 and 16% per stack at R5, with up to 2 stacks.
Practical fit
The passive is relevant when the wielder uses Normal or Charged Attacks during its 12-second window. Skill use triggers the effect; the stated damage bonus applies to Normal and Charged Attacks, not generally to Skill or Burst damage.
Refinement and comparisons
Weapon ascension advances through stages 0–6. Refinement raises the per-stack attack bonus from 8% at R1 to 16% at R5 and uses a Starglitter copy plus Mora in the listed transitions. The Catch shares the listed Base ATK and Energy Recharge secondary stat, but its passive increases Elemental Burst DMG and Burst CRIT Rate. Ballad of the Fjords has CRIT Rate and grants Elemental Mastery when the party has at least 3 different Elemental Types; these passives serve different conditions and damage profiles.
Limitations and tradeoffs
- The passive benefits Normal and Charged Attack DMG rather than generally increasing damage from other sources.
- Refinement improves the passive but consumes duplicate Starglitter copies.
Common mistakes to avoid
- Assuming Energy Recharge directly increases Burst DMG.
- Assuming the attack bonus applies to Skill or Burst damage generally.
- Assuming a second stack can be gained within a particular time.






