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Recurve Bow
Genshin Impact · Weapon

Recurve Bow

Three-star bow with HP secondary stat and healing when the wielder defeats an opponent.

Released Sep 28, 2020

Recurve Bow is a survival-oriented bow whose HP secondary stat and defeat-triggered healing can help in encounters with multiple opponents. Consider it when restoring the wielder’s HP after a defeat is useful; the effect does not provide healing merely for hitting a target.

WeaponBowRarity3Base ATK38Secondary statHP
Recurve Bow GUIDE

Understand Recurve Bow

Useful when…

  • A bow wielder who values HP and can benefit from healing after defeating an opponent.
  • Combat against multiple opponents where defeat triggers may occur during the encounter.

HP and healing effect

Recurve Bow has HP as its secondary stat. Defeating an opponent restores 8% HP at R1, increasing to 16% at R5. The stated trigger is a defeat; an attack hit without defeating an opponent does not meet that condition.

When it helps

Consider Recurve Bow when its HP stat and defeat-triggered recovery support the wielder’s survival, particularly where opponents can be defeated during combat. The effect depends on securing defeats, so it may offer little recovery against a single durable opponent if no defeat occurs during the fight.

Investment and comparisons

Ascension advances the bow through stages 0–6. Refinement increases healing per defeat from 8% to 16% and uses another copy plus Mora. Alley Hunter, Amos' Bow, and Aqua Simulacra are damage-oriented comparisons with ATK or CRIT DMG stats and conditional damage effects. Their listed effects do not provide Recurve Bow’s defeat-triggered healing, so they answer different needs rather than serving as direct survival replacements.

Practical limitation

Do not count on the passive to heal before an opponent is defeated. Its trigger is the defeat itself, so it cannot replace a dependable source of recovery in situations where no opponent can be defeated soon.

Limitations and tradeoffs

  • The healing is conditional on defeating an opponent.
  • Its HP secondary stat and survival effect do not directly establish an offensive role.

Common mistakes to avoid

  • Expecting healing from hits that do not defeat an opponent.
  • Relying on its passive recovery when a fight may not provide defeat triggers.

Effects and reference details

Refinement effects

R1 Defeating an opponent restores 8% HP.

R2 Defeating an opponent restores 10% HP.

R3 Defeating an opponent restores 12% HP.

R4 Defeating an opponent restores 14% HP.

R5 Defeating an opponent restores 16% HP.

References and version

Game data version: 7.1

Recurve Bow — Genshin Impact Wiki ↗
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